FileSystemAbstraction.Adapters.Local 1.1.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package FileSystemAbstraction.Adapters.Local --version 1.1.0                
NuGet\Install-Package FileSystemAbstraction.Adapters.Local -Version 1.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FileSystemAbstraction.Adapters.Local" Version="1.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add FileSystemAbstraction.Adapters.Local --version 1.1.0                
#r "nuget: FileSystemAbstraction.Adapters.Local, 1.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install FileSystemAbstraction.Adapters.Local as a Cake Addin
#addin nuget:?package=FileSystemAbstraction.Adapters.Local&version=1.1.0

// Install FileSystemAbstraction.Adapters.Local as a Cake Tool
#tool nuget:?package=FileSystemAbstraction.Adapters.Local&version=1.1.0                

FileSystemAbstraction

FileSystemAbstraction provides a filesystem abstraction layer in .net.

Inspired by Gaufrette (PHP) :

The filesystem abstraction layer permits you to develop your application without the need to know were all those medias will be stored and how.

Another advantage of this is the possibility to update the files location without any impact on the code apart from the definition of your filesystem. In example, if your project grows up very fast and if your server reaches its limits, you can easily move your medias in an Azure server or any other solution.

Status

FileSystemAbstractionNuGet

Adapters Status
Local FileSystemAbstractionAdaptersLocalNuGet
Azure Blob Storage FileSystemAbstractionAdaptersAzureBlobStorageNuGet

Installation

You can install it through NuGet:

Install-Package FileSystemAbstraction

Basic Usage

Following an example with the local filesystem adapter. To setup adapters, look up their respective documentation.

1. Install the Local Adapter package:

Install-Package FileSystemAbstraction.Adapters.Local

2. Configure the FileSystem

In AspNetCore project : Startup.cs


public void ConfigureServices(IServiceCollection services)
{
    //...

    services
        .AddFileSystem(LocalFileSystemDefaults.DefaultScheme)
        .AddLocal(@"c:\name\of\base\directory");

    //...
}

3. Use the FileSystem to read/write

Through FileSystem API:


// Get your fileSystem by DependencyInjection
IFileSystem fs = services.GetService<IFileSystem>(); 

// Check the file existence :
var exists = await fs.ExistsAsync("foo/bar.txt"); // false
if (!exists) 
{
    // Write "Hello world" to 'bar.txt'
    byte[] bytes = Encoding.UTF8.GetBytes("Hello world");
    await fs.WriteAsync("foo/bar.txt", bytes);
}

// Read 'bar.txt' content :
bytes = await fs.ReadAllBytesAsync("foo/bar.txt");
var result = Encoding.UTF8.GetString(bytes); // Hello world

Through File API


// Get your fileSystem by DependencyInjection
IFileSystem fs = services.GetService<IFileSystem>(); 

// Get a file reference: (linked to c:\name\of\base\directory\foo\bar.txt)
// No file realy created at this point
IFile file = await fileSystem.GetAsync("foo/bar.txt");

// Check the file existence :
var exists = await file.ExistsAsync(); // false
if (!exists) 
{
    // Write "Hello world" to 'bar.txt'
    byte[] bytes = Encoding.UTF8.GetBytes("Hello world");
    await file.WriteAsync(bytes);
}

// Read 'bar.txt' content :
bytes = await file.ReadAllBytesAsync();
var result = Encoding.UTF8.GetString(bytes); // Hello world

Documentation

Check out the documentation

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
1.1.3 1,251 4/16/2019
1.1.2 596 4/16/2019
1.1.1 573 4/16/2019
1.1.0 595 4/16/2019
1.0.0 1,041 2/14/2018