Farkle 2.0.0
See the version list below for details.
dotnet add package Farkle --version 2.0.0
NuGet\Install-Package Farkle -Version 2.0.0
<PackageReference Include="Farkle" Version="2.0.0" />
paket add Farkle --version 2.0.0
#r "nuget: Farkle, 2.0.0"
// Install Farkle as a Cake Addin #addin nuget:?package=Farkle&version=2.0.0 // Install Farkle as a Cake Tool #tool nuget:?package=Farkle&version=2.0.0
Farkle is a parsing system based on the GOLD Parser.
It is written in 100% clean and functional F# code but it is compatible with all .NET languages, although more advanced features will be only for F#.
It is available for NET Framework 4.6.2 or higher, and .NET Standard 1.6 or higher.
While some initial components are written, the real deal is still under early development.
This is a metapackage which depends on all the packages of the project. It contains no code.
10: BTW, Farkle means: "FARkle Recognizes Known Languages Easily".
20: And "FARkle" means: (GOTO 10) 😁
30: I guess you can't read this line. 😛
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.6 is compatible. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 is compatible. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.6.2
- Chessie (>= 0.6.0)
- FSharp.Core (>= 4.2.3)
-
.NETStandard 1.6
- Chessie (>= 0.6.0)
- FSharp.Core (>= 4.2.3)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
6.5.2 | 87 | 11/10/2024 |
6.5.1 | 25,895 | 1/25/2023 |
6.5.0 | 457 | 9/8/2022 |
6.4.0 | 642 | 3/11/2022 |
6.3.2 | 421 | 10/31/2021 |
6.3.1 | 348 | 10/18/2021 |
6.3.0 | 412 | 10/3/2021 |
6.2.0 | 436 | 5/16/2021 |
6.1.0 | 372 | 3/4/2021 |
6.0.0 | 393 | 2/22/2021 |
6.0.0-alpha.3 | 209 | 11/25/2020 |
6.0.0-alpha.2 | 279 | 8/22/2020 |
6.0.0-alpha.1 | 256 | 4/13/2020 |
5.4.1 | 637 | 3/23/2020 |
5.4.0 | 516 | 3/20/2020 |
5.3.0 | 548 | 2/23/2020 |
5.2.0 | 543 | 2/9/2020 |
5.1.0 | 621 | 1/30/2020 |
5.0.1 | 558 | 8/20/2019 |
5.0.0 | 529 | 8/13/2019 |
4.0.2 | 578 | 8/20/2019 |
4.0.1 | 546 | 8/11/2019 |
4.0.0 | 713 | 1/17/2019 |
3.0.0 | 963 | 7/15/2018 |
2.0.0 | 950 | 9/3/2017 |
1.0.0 | 1,076 | 8/9/2017 |
Overhauled the low-level parser API. It is a simple 5-line type called `Parser`. Its new design prevents misusing the API (like continuing parsing on a completed parser state), and decouples it from any implementation.
Also, the GOLDParser class is changed too. It is no more a static class, and its design encourages creating a grammar only once.
Polished the API; changed the names of some types (like `Production.Nonterminal` to `Head`), added prettier C# names and made some types internal.
And last yet not least... _Everything_ is documented.