EdCanHack.Exor.Compiler
1.1.2.1
See the version list below for details.
dotnet add package EdCanHack.Exor.Compiler --version 1.1.2.1
NuGet\Install-Package EdCanHack.Exor.Compiler -Version 1.1.2.1
<PackageReference Include="EdCanHack.Exor.Compiler" Version="1.1.2.1" />
paket add EdCanHack.Exor.Compiler --version 1.1.2.1
#r "nuget: EdCanHack.Exor.Compiler, 1.1.2.1"
// Install EdCanHack.Exor.Compiler as a Cake Addin #addin nuget:?package=EdCanHack.Exor.Compiler&version=1.1.2.1 // Install EdCanHack.Exor.Compiler as a Cake Tool #tool nuget:?package=EdCanHack.Exor.Compiler&version=1.1.2.1
Exor.Compiler is a runtime compiler and ExtensionLoader factory. Intended for runtime compilation of game scripts written in C#, Exor.Compiler allows a game to pack "loose" .cs files and compile them for inclusion in the game's ExtensionLoader. Using Exor.Compiler on desktops, where CSharpCodeProvider is available, allows you (and your community) to trivially extend your projects. At the same time, the same code used in the dynamic loader on desktops can be added statically for platforms such as iOS where dynamic code loading isn't allowed--making mods on desktops easy without making life harder when you need to port to iOS, XBox One, or the PlayStation 4.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
-
- Common.Logging.Portable (>= 2.3.1)
- EdCanHack.Exor.Core (>= 1.0.0 && < 2.0.0)
- EdCanHack.Versioner (>= 2.0.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.0.0 | 2,011 | 4/26/2015 |
2.0.0-pre4 | 1,542 | 1/3/2015 |
2.0.0-pre3 | 1,695 | 12/24/2014 |
1.1.2.1 | 1,816 | 12/21/2014 |
1.1.2 | 1,871 | 12/21/2014 |
1.1.1 | 2,090 | 12/21/2014 |
1.1.0 | 1,884 | 12/3/2014 |
1.0.0 | 1,578 | 11/30/2014 |
1.1.2.1: Fixed a bug with loading cache logic (mistaken use of Assembly.Load instead of Assembly.LoadFile).
1.1.2.0: Changed cache logic to actuallly reuse caches in the default case (instead of a GUID, breaking all saved caches).
1.1.1.0: Updated to enable PDB generation.