CrossSync.Entity.Client 0.1.0

dotnet add package CrossSync.Entity.Client --version 0.1.0                
NuGet\Install-Package CrossSync.Entity.Client -Version 0.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="CrossSync.Entity.Client" Version="0.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add CrossSync.Entity.Client --version 0.1.0                
#r "nuget: CrossSync.Entity.Client, 0.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install CrossSync.Entity.Client as a Cake Addin
#addin nuget:?package=CrossSync.Entity.Client&version=0.1.0

// Install CrossSync.Entity.Client as a Cake Tool
#tool nuget:?package=CrossSync.Entity.Client&version=0.1.0                

CrossSync

.NetCore .NetStandard

CrossSync provides cross-plaform librairies for Xamarin and AspNetCore for easy data synchronization with offline data support based on Entity Framework Core.

Why ?

Entity Framework Core now offers a way to share the business data code between the mobile and server applications.

For now, Azure Mobile App is the most popular framework to do this. But it's working with .NetFramework and bring it to .NetCore seems to be not announced yet. So to work with Azure Mobile App, your data layer cannot be shared across these different platforms.

This libs can be usefull for developpers which are looking for a way to synchronize offline datas on your mobile application using Entity Framework Core.

High level features are :

  • EntityFramework use for both mobile (SQLite) and API (SQL Server)
  • Offline data support
  • Repository & Unit of work patterns
  • ...

Top level Packages

Name Description Nuget
CrossSync.AspNetCore Provides aspnet core sync tools Version
CrossSync.Xamarin Provides all implementations for mobile data offline and sync Version

Get Started

Server side

On your AspNetCore API Project :

nuget install CrossSync.AspNetCore
Entity framework configuration

If you are not aware with EF, see EF Core docs

Your DbContext have to inherit from ServerContext class.

All of your entities which need to be synchronized with mobile have to extend VersionableEntity class.

  1. Your entities have to inherit from VersionableEntity class or implement IVersionableEntity.
  2. Your EF Context have to inherit from ServerContext class.
Controllers configuration

Controllers have to inherit from SyncController which is a crud controller.

When you are done, juste add sync registration into your startup.cs :

public void ConfigureServices(IServiceCollection services)
{
  /* ... */
  
  // Sync services registration
  services.AddSync();
}

Client Side using Xamarin.Forms

Installation

On your Core assembly :

nuget install CrossSync.Xamarin
Configuration

This library needs to know about the connectivity status.

Create a class which implements IConnectivityService. For example, the following uses the Plugin Connectivity from James Montemagno.

public class ConnectivityService : IConnectivityService
{
    private readonly IConnectivity connectivity;

    public ConnectivityService(IConnectivity connectivity)
    {
        this.connectivity = connectivity;
    }

    public bool IsConnected => connectivity.IsConnected;

    public Task<bool> IsRemoteReachable(string url)
    {
        return connectivity.IsRemoteReachable(url);
    }
}

It also need a service to show errors during synchornization by implementing IErrorService. For example, the following uses Acr UserDialogs :

public class ErrorService : IErrorService
{
    private readonly IUserDialogs dialogs;

    public ErrorService(IUserDialogs dialogs)
    {
        this.dialogs = dialogs;
    }
    public void ShowError(string error)
    {
        using (dialogs.Toast(new ToastConfig(error) { Duration = new TimeSpan(0, 0, 2), Position = ToastPosition.Top })) { }
    }
}

The last step is to register services to the IoC container :

// using autofac
builder.RegisterType<ErrorService>().AsImplementedInterfaces().SingleInstance();
builder.RegisterType<ConnectivityService>().AsImplementedInterfaces().SingleInstance();
builder.RegisterType<SynchronizationService>().AsSelf().InstancePerLifetimeScope();
How to use
Business Data Services implementation
public class TodoListService : SyncService<Entities.Shared.TodoList>
{
    private readonly IUnitOfWork<TodoListContext> unitOfWork;

    public TodoListService(IUnitOfWork<TodoListContext> unitOfWork, IConnectivityService connectivityService, Lazy<IErrorService> errorService, SyncConfiguration config) : base(unitOfWork, connectivityService, errorService, config)
    {
        this.unitOfWork = unitOfWork;
    }

    public override string ApiUri => "api/todolist";

    // Order in which sync is done between services depending on data relations
    public override int Order => 100;
}
Start a synchronization

Synchronization, for now, have to be manually launched like this :

// Resolve the registrated sync service
var synchronizationService = IoC.Resolve<SynchronizationService>();
// Starts the synchronization
await synchronizationService.SyncAsync();

Soon, the synchronization will be done within an async background task.

Handle conflicts

In order to handler version conflicts between offline and server datas, you need to implement IConflictHandler<> on your data service

public class TodoListService : SyncService<Entities.TodoList>, IConflictHandler<Entities.Shared.TodoList>
{
    /* ... */

    public async Task<Entities.Shared.TodoList> HandleConflict(Entities.Shared.TodoList clientValue, Entities.Shared.TodoList serverValue)
    {
        // Ask for user to choose between client and server version
        var selectedResult = await IoC.Resolve<IUserDialogs>().ActionSheetAsync("Conflict resolution", "Keep local version", null, buttons: new[] { "Take Server version" });
        return selectedResult == "Keep local version" ? clientValue : serverValue;
    }
}
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on CrossSync.Entity.Client:

Package Downloads
CrossSync.Infrastructure.Client

This provides a client side implementation of EntityFramework using versionned entities and tracking changes

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.1.0 1,687 8/31/2018