CodeProject.ObjectPool.MicrosoftExtensionsAdapter
6.2.0
See the version list below for details.
dotnet add package CodeProject.ObjectPool.MicrosoftExtensionsAdapter --version 6.2.0
NuGet\Install-Package CodeProject.ObjectPool.MicrosoftExtensionsAdapter -Version 6.2.0
<PackageReference Include="CodeProject.ObjectPool.MicrosoftExtensionsAdapter" Version="6.2.0" />
paket add CodeProject.ObjectPool.MicrosoftExtensionsAdapter --version 6.2.0
#r "nuget: CodeProject.ObjectPool.MicrosoftExtensionsAdapter, 6.2.0"
// Install CodeProject.ObjectPool.MicrosoftExtensionsAdapter as a Cake Addin #addin nuget:?package=CodeProject.ObjectPool.MicrosoftExtensionsAdapter&version=6.2.0 // Install CodeProject.ObjectPool.MicrosoftExtensionsAdapter as a Cake Tool #tool nuget:?package=CodeProject.ObjectPool.MicrosoftExtensionsAdapter&version=6.2.0
Object Pool
A generic, concurrent, portable and flexible Object Pool for .NET, completely based on the Code Project article of Ofir Makmal.
Library is feature complete and no further development is planned on this project, except for routine maintenance and bug fixes.
Original source code has been modified, in order to introduce:
- A Parameterized Object Pool, already drafted by Ofir Makmal in the comments of the article.
- A Timed Object Pool, where objects are automatically removed after a period of inactivity.
- Memory Stream and String Builder pools.
- For use cases which might involve very large memory streams, I suggest to use the
Microsoft.IO.RecyclableMemoryStream
library from Microsoft. It eliminates Large Object Heap allocations, which this library does not do.
- For use cases which might involve very large memory streams, I suggest to use the
Moreover, a few unit tests have been added, in order to improve code reliability, and a lot of other small changes have also been applied.
Of course, all modified source code is freely available in this repository.
Many thanks to Ofir Makmal for his great work.
Table of Contents
Install
NuGet package CodeProject.ObjectPool is available for download:
dotnet add package CodeProject.ObjectPool
An adapter for Microsoft.Extensions.ObjectPool
is also available on NuGet:
dotnet add package CodeProject.ObjectPool.MicrosoftExtensionsAdapter
Usage
Quick and dirty example:
/// <summary>
/// Example usages of ObjectPool.
/// </summary>
internal static class Program
{
/// <summary>
/// Example usages of ObjectPool.
/// </summary>
private static void Main()
{
// Creating a pool with a maximum size of 25, using custom Factory method to create and
// instance of ExpensiveResource.
var pool = new ObjectPool<ExpensiveResource>(25, () => new ExpensiveResource(/* resource specific initialization */));
using (var resource = pool.GetObject())
{
// Using the resource...
resource.DoStuff();
} // Exiting the using scope will return the object back to the pool.
// Creating a pool with wrapper object for managing external resources, that is, classes
// which cannot inherit from PooledObject.
var newPool = new ObjectPool<PooledObjectWrapper<ExternalExpensiveResource>>(() =>
new PooledObjectWrapper<ExternalExpensiveResource>(CreateNewResource())
{
OnReleaseResources = ExternalResourceReleaseResource,
OnResetState = ExternalResourceResetState
});
using (var wrapper = newPool.GetObject())
{
// wrapper.InternalResource contains the object that you pooled.
wrapper.InternalResource.DoOtherStuff();
} // Exiting the using scope will return the object back to the pool.
// Creates a pool where objects which have not been used for over 2 seconds will be
// cleaned up by a dedicated thread.
var timedPool = new TimedObjectPool<ExpensiveResource>(TimeSpan.FromSeconds(2));
using (var resource = timedPool.GetObject())
{
// Using the resource...
resource.DoStuff();
} // Exiting the using scope will return the object back to the pool and record last usage.
Console.WriteLine($"Timed pool size after 0 seconds: {timedPool.ObjectsInPoolCount}"); // Should be 1
Thread.Sleep(TimeSpan.FromSeconds(4));
Console.WriteLine($"Timed pool size after 4 seconds: {timedPool.ObjectsInPoolCount}"); // Should be 0
// Adapts a timed pool to Microsoft Extensions abstraction.
var mPool = ObjectPoolAdapter.CreateForPooledObject(timedPool);
// Example usage of Microsoft pool.
var mResource = mPool.Get();
Debug.Assert(mResource != null);
mPool.Return(mResource);
// Adapts a new pool to Microsoft Extensions abstraction. This example shows how to adapt
// when object type does not extend PooledObject.
var mPool2 = ObjectPoolAdapter.Create(new ObjectPool<PooledObjectWrapper<MemoryStream>>(
() => PooledObjectWrapper.Create(new MemoryStream())));
// Example usage of second Microsoft pool.
var mResource2 = mPool2.Get();
Debug.Assert(mResource2 != null);
mPool2.Return(mResource2);
Console.Read();
}
private static ExternalExpensiveResource CreateNewResource()
{
return new ExternalExpensiveResource();
}
public static void ExternalResourceResetState(ExternalExpensiveResource resource)
{
// External Resource reset state code.
}
public static void ExternalResourceReleaseResource(ExternalExpensiveResource resource)
{
// External Resource release code.
}
}
internal sealed class ExpensiveResource : PooledObject
{
public ExpensiveResource()
{
OnReleaseResources = () =>
{
// Called if the resource needs to be manually cleaned before the memory is reclaimed.
};
OnResetState = () =>
{
// Called if the resource needs resetting before it is getting back into the pool.
};
}
public void DoStuff()
{
// Do some work here, for example.
}
}
internal sealed class ExternalExpensiveResource
{
public void DoOtherStuff()
{
// Do some work here, for example.
}
}
Async support
Starting from v4, Object Pool supports async pooled object initialization. Therefore, objects can be retrieved in two ways:
obj = pool.GetObject();
obj = await pool.GetObjectAsync();
Those methods depend on the factory method specified during pool initialization. Because making async factories "sync" is usually a problem, which can lead to deadlocks, we have the following situation:
Factory type | GetObject |
GeObjectAsync |
---|---|---|
Not specified | OK | OK, uses a result task |
Sync | OK | OK, uses a result task |
Async | KO, throws an exception | OK |
So, to sum it up:
- If a sync factory is specified, both retrieval methods can be used.
- If an async factory is specified, only the async retrieval can be used.
Maintainers
Contributing
MRs accepted.
Small note: If editing the README, please conform to the standard-readme specification.
Editing
Visual Studio Code, with Remote Containers extension, is the recommended way to work on this project.
A development container has been configured with all required tools.
Visual Studio Community is also supported
and an updated solution file, object-pool.sln
, has been provided.
Restoring dependencies
When opening the development container, dependencies should be automatically restored.
Anyway, dependencies can be restored with following command:
dotnet restore
Running tests
Tests can be run with following command:
dotnet test
Tests can also be run with following command, which collects coverage information:
./build.sh --target run-tests
License
MIT © 2013-2023 Alessio Parma
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net6.0
- CodeProject.ObjectPool (>= 6.2.0)
- Microsoft.Extensions.ObjectPool (>= 6.0.12)
-
net7.0
- CodeProject.ObjectPool (>= 6.2.0)
- Microsoft.Extensions.ObjectPool (>= 7.0.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
6.5.0 | 174 | 2/15/2024 |
6.4.0 | 194 | 11/16/2023 |
6.3.0 | 237 | 4/13/2023 |
6.2.0 | 6,988 | 12/18/2022 |
6.1.1 | 335 | 10/25/2022 |
6.1.0 | 2,608 | 11/20/2021 |
6.0.0 | 154 | 11/3/2021 |
5.0.5 | 174 | 11/3/2021 |
5.0.4 | 171 | 9/26/2021 |
5.0.3 | 596 | 6/13/2021 |
5.0.2 | 582 | 12/26/2020 |
5.0.1 | 488 | 11/14/2020 |
5.0.0 | 435 | 11/1/2020 |
4.0.2 | 1,541 | 2/23/2020 |
4.0.1 | 666 | 6/22/2019 |
3.2.4 | 623 | 6/13/2019 |
3.2.3 | 600 | 5/12/2019 |
3.2.2 | 4,933 | 10/28/2017 |
3.2.1 | 1,027 | 9/30/2017 |