Chickensoft.Serialization.Godot
0.8.64
dotnet add package Chickensoft.Serialization.Godot --version 0.8.64
NuGet\Install-Package Chickensoft.Serialization.Godot -Version 0.8.64
<PackageReference Include="Chickensoft.Serialization.Godot" Version="0.8.64" />
<PackageVersion Include="Chickensoft.Serialization.Godot" Version="0.8.64" />
<PackageReference Include="Chickensoft.Serialization.Godot" />
paket add Chickensoft.Serialization.Godot --version 0.8.64
#r "nuget: Chickensoft.Serialization.Godot, 0.8.64"
#:package Chickensoft.Serialization.Godot@0.8.64
#addin nuget:?package=Chickensoft.Serialization.Godot&version=0.8.64
#tool nuget:?package=Chickensoft.Serialization.Godot&version=0.8.64
Godot Serialization
Godot-specific JSON converters for Chickensoft.Serialization.
Please contribute! This only supports the following types:
- ✅
Vector2 - ✅
Vector2i - ✅
Transform2D - ✅
Vector3 - ✅
Vector3i - ✅
Basis - ✅
Transform3D - ✅
Color
Be sure to place the following line somewhere before you start serializing/deserializing:
GodotSerialization.Setup();
<p align="center"> <img alt="Chickensoft.Serialization.Godot" src="Chickensoft.Serialization.Godot/icon.png" width="200"> </p>
🐣 Package generated from a 🐤 Chickensoft Template — https://chickensoft.games
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- Chickensoft.Serialization (>= 3.1.0)
- GodotSharp (>= 4.6.2)
- System.Text.Json (>= 10.0.7)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Chickensoft.Serialization.Godot:
| Repository | Stars |
|---|---|
|
chickensoft-games/GameDemo
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
|
| Version | Downloads | Last Updated |
|---|---|---|
| 0.8.64 | 40 | 4/22/2026 |
| 0.8.63 | 117 | 4/16/2026 |
| 0.8.62 | 89 | 4/15/2026 |
| 0.8.61 | 101 | 4/14/2026 |
| 0.8.60 | 152 | 4/2/2026 |
| 0.8.59 | 92 | 4/1/2026 |
| 0.8.58 | 247 | 3/12/2026 |
| 0.8.57 | 100 | 3/11/2026 |
| 0.8.56 | 98 | 3/11/2026 |
| 0.8.55 | 96 | 3/10/2026 |
| 0.8.54 | 231 | 2/17/2026 |
| 0.8.53 | 101 | 2/17/2026 |
| 0.8.50 | 325 | 1/26/2026 |
| 0.8.49 | 170 | 1/15/2026 |
| 0.8.48 | 118 | 1/14/2026 |
| 0.8.47 | 123 | 1/14/2026 |
| 0.8.46 | 581 | 12/10/2025 |
| 0.8.45 | 716 | 12/3/2025 |
| 0.8.44 | 703 | 12/1/2025 |
| 0.8.43 | 223 | 11/27/2025 |
Chickensoft.Serialization.Godot release.