CORE.HELPER
1.0.0.4
dotnet add package CORE.HELPER --version 1.0.0.4
NuGet\Install-Package CORE.HELPER -Version 1.0.0.4
<PackageReference Include="CORE.HELPER" Version="1.0.0.4" />
paket add CORE.HELPER --version 1.0.0.4
#r "nuget: CORE.HELPER, 1.0.0.4"
// Install CORE.HELPER as a Cake Addin #addin nuget:?package=CORE.HELPER&version=1.0.0.4 // Install CORE.HELPER as a Cake Tool #tool nuget:?package=CORE.HELPER&version=1.0.0.4
WebP-wrapper
Wrapper for libwebp in C#. The most complete wrapper in pure managed C#.
Exposes Simple Decoding and Encoding API, Advanced Decoding and Encoding API (with statistics of compression), Get version library and WebPGetFeatures (info of any WebP file). Exposed get PSNR, SSIM or LSIM distortion metrics.
The wrapper is in safe managed code in one class. No need for external dll except libwebp_x86.dll(included v0.4.4) and libwebp_x64.dll (included v1.2.1). The wrapper works in 32, 64 bit or ANY (auto swith to the appropriate library).
The code is commented and includes simple examples for using the wrapper.
Decompress Functions:
Load WebP image for WebP file
using (WebP webp = new WebP())
Bitmap bmp = webp.Load("test.webp");
Decode WebP filename to bitmap and load in PictureBox container
byte[] rawWebP = File.ReadAllBytes("test.webp");
using (WebP webp = new WebP())
this.pictureBox.Image = webp.Decode(rawWebP);
Advanced decode WebP filename to bitmap and load in PictureBox container
byte[] rawWebP = File.ReadAllBytes("test.webp");
WebPDecoderOptions decoderOptions = new WebPDecoderOptions();
decoderOptions.use_threads = 1; //Use multhreading
decoderOptions.flip = 1; //Flip the image
using (WebP webp = new WebP())
this.pictureBox.Image = webp.Decode(rawWebP, decoderOptions);
Get thumbnail with 200x150 pixels in fast/low quality mode
using (WebP webp = new WebP())
this.pictureBox.Image = webp.GetThumbnailFast(rawWebP, 200, 150);
Get thumbnail with 200x150 pixels in slow/high quality mode
using (WebP webp = new WebP())
this.pictureBox.Image = webp.GetThumbnailQuality(rawWebP, 200, 150);
Compress Functions:
Save bitmap to WebP file
Bitmap bmp = new Bitmap("test.jpg");
using (WebP webp = new WebP())
webp.Save(bmp, 80, "test.webp");
Encode to memory buffer in lossy mode with quality 75 and save to file
byte[] rawWebP = File.ReadAllBytes("test.jpg");
using (WebP webp = new WebP())
rawWebP = webp.EncodeLossy(bmp, 75);
File.WriteAllBytes("test.webp", rawWebP);
Encode to memory buffer in lossy mode with quality 75 and speed 9. Save to file
byte[] rawWebP = File.ReadAllBytes("test.jpg");
using (WebP webp = new WebP())
rawWebP = webp.EncodeLossy(bmp, 75, 9);
File.WriteAllBytes("test.webp", rawWebP);
Encode to memory buffer in lossy mode with quality 75, speed 9 and get information. Save to file
byte[] rawWebP = File.ReadAllBytes("test.jpg");
using (WebP webp = new WebP())
rawWebP = webp.EncodeLossy(bmp, 75, 9, true);
File.WriteAllBytes("test.webp", rawWebP);
Encode to memory buffer in lossless mode and save to file
byte[] rawWebP = File.ReadAllBytes("test.jpg");
using (WebP webp = new WebP())
rawWebP = webp.EncodeLossless(bmp);
File.WriteAllBytes("test.webp", rawWebP);
Encode to memory buffer in lossless mode with speed 9 and save to file
byte[] rawWebP = File.ReadAllBytes("test.jpg");
using (WebP webp = new WebP())
rawWebP = webp.EncodeLossless(bmp, 9);
File.WriteAllBytes("test.webp", rawWebP);
Encode to memory buffer in near lossless mode with quality 40 and speed 9 and save to file
byte[] rawWebP = File.ReadAllBytes("test.jpg");
using (WebP webp = new WebP())
rawWebP = webp.EncodeNearLossless(bmp, 40, 9);
File.WriteAllBytes("test.webp", rawWebP);
Another Functions:
Get version of libwebp.dll
using (WebP webp = new WebP())
string version = "libwebp.dll v" + webp.GetVersion();
Get info from WebP file
byte[] rawWebp = File.ReadAllBytes(pathFileName);
using (WebP webp = new WebP())
webp.GetInfo(rawWebp, out width, out height, out has_alpha, out has_animation, out format);
MessageBox.Show("Width: " + width + "\n" +
"Height: " + height + "\n" +
"Has alpha: " + has_alpha + "\n" +
"Is animation: " + has_animation + "\n" +
"Format: " + format);
Get PSNR, SSIM or LSIM distortion metric between two pictures
int metric = 0; //0 = PSNR, 1= SSIM, 2=LSIM
Bitmap bmp1 = Bitmap.FromFile("image1.png");
Bitmap bmp2 = Bitmap.FromFile("image2.png");
using (WebP webp = new WebP())
result = webp.GetPictureDistortion(source, reference, metric);
MessageBox.Show("Red: " + result[0] + "dB.\nGreen: " + result[1] + "dB.\nBlue: " + result[2] + "dB.\nAlpha: " + result[3] + "dB.\nAll: " + result[4] + "dB.", "PSNR");
MessageBox.Show("Red: " + result[0] + dB\n" +
"Green: " + result[1] + "dB\n" +
"Blue: " + result[2] + "dB\n" +
"Alpha: " + result[3] + "dB\n" +
"All: " + result[4] + "dB\n");
nQuant.NET
nQuant is a .NET color quantizer producing high quality indexed PNG images using an algorithm optimized for the highest quality possible.
This Fork
This fork was made to support creating 4-bit images, as the original only supports creating 8-bit images. The public interface is kept completely compatible with the original, so the same code will do the same thing.
Usage
Usage is the same as the standard nQuant library, with the only exception being a new optional parameter on WuQuantizer.QuantizeImage
. It's modified to:
Image QuantizeImage(Bitmap image, int alphaThreshold = 10, int alphaFader = 70, int maxColors = 256);
- image: An image in 32-bit ARGB format.
- alphaThreshold: All colors with an alpha value equal to or less than this will be considered fully transparent.
- alphaFader: Alpha values will be normalized to the nearest multiple of this value.
- maxColors: The maximum number of colors in the output image format.
- 256: Return an 8-bit image containing 256 colors.
- 16: Return a 4-bit image containing 16 colors.
- 2: Return a 1-bit image containing 2 colors. (Note that the last color is transparent, so each pixel will either be fully transparent or not.)
AltoHttp download
private void init()
{
var defaultFolder = Environment.GetFolderPath(Environment.SpecialFolder.Desktop);
var defaultFileName = "default.unknown";
var defaultSavePath = Path.Combine(defaultFolder, defaultFileName);
downloader = new HttpDownloader("https://sabnzbd.org/tests/internetspeed/50MB.bin", defaultSavePath);
downloader.StatusChanged += downloader_StatusChanged;
downloader.DownloadInfoReceived += downloader_DownloadInfoReceived;
downloader.DownloadCompleted += downloader_DownloadCompleted;
downloader.ProgressChanged += downloader_ProgressChanged;
downloader.ErrorOccured += downloader_ErrorOccured;
downloader.Start();
}
void downloader_ErrorOccured(object sender, ErrorEventArgs e)
{
var ex = e.GetException();
if (ex is FileValidationFailedException)
downloader.Pause();
// MessageBox.Show("Error: " + e.GetException().Message + " " + e.GetException().StackTrace);
}
void downloader_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
var lblTotalBytesReceived = string.Format("{0} / {1}",
e.TotalBytesReceived.ToHumanReadableSize(),
downloader.Info.Length > 0 ? downloader.Info.Length.ToHumanReadableSize() : "Unknown");
var lblProgress = e.Progress.ToString("0.00") + "%";
var lblSpeed = e.SpeedInBytes.ToHumanReadableSize() + "/s";
processExcute.Value = e.Progress;
txtValue.Text = $"{lblTotalBytesReceived} - {lblProgress} {lblSpeed} ";
FushRam();
}
void downloader_DownloadCompleted(object sender, EventArgs e)
{
App.Current.Shutdown();
}
void downloader_DownloadInfoReceived(object sender, EventArgs e)
{
var saveDirectory = Path.GetDirectoryName(downloader.FullFileName);
var serverFileName = downloader.Info.ServerFileName;
var newFilePath = Path.Combine(saveDirectory, serverFileName);
downloader.FullFileName = newFilePath;
var lblFileName = downloader.Info.ServerFileName;
var lblResumeability = downloader.Info.AcceptRange ? "Yes" : "No";
var lblSize = downloader.Info.Length > 0 ? downloader.Info.Length.ToHumanReadableSize() : "Unknown";
var lblIsChunked = downloader.Info.IsChunked ? "Yes" : "No";
}
void downloader_StatusChanged(object sender, StatusChangedEventArgs e)
{
}
Dapper-Parameters
Project to extend on Dynamic Paramters for Dapper. Currently only has a method to handle User-Defined Table Types.
Example
Given that we have a User-Defined Table Type of: [dbo].[IntList]
that is defined as such:
CREATE TYPE [dbo].[IntList] AS TABLE(
[IntValue] [int] NOT NULL
)
All we need is to have a csharp class that is defined the same way as our type (similar to the way Dapper maps query results):
// Class Name doesn't matter
public class IntListType
{
// Must match Table Type name!
public int IntValue { get; set; }
}
Then put it all together:
var ids = new List<int>{1,2,3,4};
var intList = ids.Select(x => new IntListType { IntValue = x });
var parameters = new DynamicParameters();
parameters.AddTable("@sprocParameterName", "[dbo].[IntList]", intList);
connection.Execute("storedProcedure", parameters, CommandType.StoredProcedure);
###If you have multipe values in your table type such as:
CREATE TYPE [dbo].[TestType] AS TABLE(
[TestValue1] [int] NOT NULL,
[TestValue2] [nvarchar(50)] NOT NULL
)
Your matching C# class properties must match exact order:
GOOD
public class TestType
{
public int TestValue1 { get; set; }
public string TestValue2 { get; set; }
}
BAD
public class TestType
{
public string TestValue2 { get; set; } // This comes second in your TestType sql definition so it needs to be second in this class
public int TestValue1 { get; set; }
}
*Does not support anything other than flat types, so no nested types
##SocketIO
SocketIOSharp
is a Socket.IO protocol revision 4
library based on Engine.IO
and WebSocket
protocol. It depends on EngineIOSharp to use Engine.IO
protocol.
Usage
Client
Namespace
using CORE.HELPER.SocketIO;
using EngineIOSharp.Common.Enum;
Constructor
SocketIOClient client = new SocketIOClient(new SocketIOClientOption(EngineIOScheme.http, "localhost", 9001));
SocketIOClientOption
Essential Parameters
Scheme
: Scheme to connect to. It can beEngineIOScheme.http
orEngineIOScheme.https
. Internally, it supportsws
andwss
.Host
: Host to connect to.Port
: Port to connect to.
Optional Parameters
PolicyPort
: Port the policy server listens on. Defaults to843
.Path
: Path to connect to. Defaults to"/socket.io"
.Reconnection
: Whether to reconnect to server after Socket.IO client is closed or not.ReconnectionAttempts
: Number of reconnection attempts before giving up.ReconnectionDelay
: How ms to initially wait before attempting a new reconnection.ReconnectionDelayMax
: Maximum amount of time to wait between reconnections. Each attempt increases theReconnectionDelay
by 2x along with a randomization.RandomizationFactor
: 0 ⇐ RandomizationFactor ⇐ 1.Query
: Parameters that will be passed for each request to the server. Defaults tonull
.Upgrade
: Whether the client should try to upgrade the transport. Defaults totrue
.RemeberUpgrade
: Whether the client should bypass normal upgrade process when previous websocket connection is succeeded. Defaults tofalse
.ForceBase64
: Forces base 64 encoding for transport. Defaults tofalse
.WithCredentials
: Whether to include credentials such as cookies, authorization headers, TLS client certificates, etc. with polling requests. Defaults tofalse
.TimestampRequests
: Whether to add the timestamp with each transport request. Polling requests are always stamped. Defaults tonull
.TimestampParam
: Timestamp parameter. Defaults to"t"
.Polling
: Whether to include polling transport. Defaults totrue
.PollingTimeout
: Timeout for polling requests in milliseconds. Defaults to0
, which waits indefinitely.WebSocket
: Whether to include websocket transport. Defaults totrue
.WebSocketSubprotocols
: List of websocket subprotocols. Defaults tonull
.ExtraHeaders
: Headers that will be passed for each request to the server. Defaults tonull
.ClientCertificates
: The collection of security certificates that are associated with each request. Defaults tonull
.ClientCertificateSelectionCallback
: Callback used to select the certificate to supply to the server. Defaults tonull
.ServerCertificateValidationCallback
: Callback method to validate the server certificate. Defaults tonull
and server certificate will be always validated.
Connect
client.Connect();
Disconnect
client.Close();
or
client.Dispose();
Since SocketIOClient
implements IDisposable
interface, it will be automatically disconnect when SocketIOClient.Dispose
is called.
Handlers
For convenient usage, it is implemented to can be used as Javascript
style.
Event handlers
client.On(SocketIOClient.Event.CONNECTION, () =>
{
Console.WriteLine("Connected!");
});
client.On(SocketIOClient.Event.DISCONNECT, () =>
{
Console.WriteLine("Disconnected!");
});
client.On(SocketIOClient.Event.ERROR, (JToken[] Data) => // Type of argument is JToken[].
{
if (Data != null && Data.Length > 0 && Data[0] != null)
{
Console.WriteLine("Error : " + Data[0]);
}
else
{
Console.WrtieLine("Unkown Error");
}
});
client.On("message", (Data) => // Argument can be used without type.
{
if (Data != null && Data.Length > 0 && Data[0] != null)
{
Console.WriteLine("Message : " + Data[0]);
}
});
client.On("CustomEvent", CustomEventHandler); // Handler can be method.
client.On(9001, ItsOverNineThousands); // Type of event is JToken. So, it can be a number.
client.Off(9001, ItsOverNineThousands); // Remove 9001 event handler.
ACK handlers
client.On("ACK1", (SocketIOAckEvent EventArgument) =>
{
// Type of SocketIOAckEvent.Data is JToken[].
// Type of SocketIOAckEvent.Callback is Action<JToken[]>.
Console.Write("On event ack1 : " + EventArgument.Data);
});
client.On("ACK2", (EventArgument) => // Argument can be used without type.
{
Console.Write("On event ack2 : " + EventArgument.Data);
});
client.On("ACK3", CustomAckHandler); // Handler can be method.
client.On(42, LifeTheUniverseAndTheEverything); // Type of event is JToken. So, it can be a number.
client.Off(42, LifeTheUniverseAndTheEverything); // Remove 42 ack handler.
SocketIOClient.Event
public static class Event
{
public static readonly string CONNECTION = "connection";
public static readonly string DISCONNECT = "disconnect";
public static readonly string ERROR = "error";
}
These are the common basic Socket.IO
events.
Emit
client.Emit("Event without data and ack");
client.Emit("Event only with data", "Hello world");
client.Emit("Event only with ack, action as lambda", (Data) => Console.WriteLine("ACK : " + Data));
client.Emit("Event only with ack, action as method", Console.WriteLine);
client.Emit("Event with data and ack, action as lambda", 9001, (Data) => Console.WriteLine("ACK : " + Data));
client.Emit("Event with data and ack, action as method", 42, Console.WriteLine);
// Type of data is JToken. So, it can be a number.
Server
Namespace
using CORE.HELPER.SocketIO;
Constructor
SocketIOServer server = new SocketIOServer(new SocketIOServerOption(9001));
SocketIOServerOption
Essential Parameters
Port
: Port to listen.
Optional Parameters
Path
: Path to listen. Defaults to"/socket.io"
.Secure
: Whether to secure connections. Defatuls tofalse
.PingTimeout
: How many ms without a pong packet to consider the connection closed. Defatuls to5000
.PingInterval
: How many ms before sending a new ping packet. Defatuls to25000
.UpgradeTimeout
: How many ms before an uncompleted transport upgrade is cancelled. Defatuls to10000
.Polling
: Whether to accept polling transport. Defatuls totrue
.WebSocket
: Whether to accept websocket transport. Defatuls totrue
.AllowUpgrade
: Whether to allow transport upgrade. Defatuls totrue
.SetCookie
: Whether to use cookie. Defatuls totrue
.SIDCookieName
: Name of sid cookie. Defatuls to"io"
.Cookies
: Configuration of the cookie that contains the client sid to send as part of handshake response headers. This cookie might be used for sticky-session. Defatuls tonull
.AllowHttpRequest
: A function that receives a given handshake or upgrade http request as its first parameter, and can decide whether to continue or not. Defatuls tonull
.AllowWebSocket
: A function that receives a given handshake or upgrade websocket connection as its first parameter, and can decide whether to continue or not. Defatuls tonull
.InitialData
: An optional packet which will be concatenated to the handshake packet emitted by Engine.IO. Defatuls tonull
.ServerCertificate
: The certificate used to authenticate the server. Defatuls tonull
.ClientCertificateValidationCallback
: Callback used to validate the certificate supplied by the client. Defatuls tonull
and client certificate will be always validated.
Start
server.Start();
Stop
server.Stop();
or
server.Dispose();
Since SocketIOServer
implements IDisposable
interface, it will be automatically stoped when SocketIOServer.Dispose
is called.
Connection
For convenient usage, it is implemented to can be used as Javascript
style.
server.OnConnection((SocketIOSocket socket) =>
{
Console.WriteLine("Client connected!");
socket.On("input", (Data) =>
{
foreach (JToken Token in Data)
{
Console.Write(Token + " ");
}
Console.WriteLine();
socket.Emit("echo", Data);
});
socket.On(SocketIOEvent.DISCONNECT, () =>
{
Console.WriteLine("Client disconnected!");
});
});
SocketIOSocket
SocketIOSocket
is a type of parameter inSocketIOServer.OnConnection
event callback. It can be used similarly asSocketIOClient
.
Disconnect
socket.Close();
or
socket.Dispose();
Since SocketIOSocket
implements IDisposable
interface, it will be automatically disconnected when SocketIOSocket.Dispose
is called.
Handlers
For convenient usage, it is implemented to can be used as Javascript
style.
Event handlers
client.On(SocketIOClient.Event.DISCONNECT, () =>
{
Console.WriteLine("Disconnected!");
});
client.On(SocketIOClient.Event.ERROR, (JToken[] Data) => // Type of argument is JToken[].
{
if (Data != null && Data.Length > 0 && Data[0] != null)
{
Console.WriteLine("Error : " + Data[0]);
}
else
{
Console.WrtieLine("Unkown Error");
}
});
client.On("message", (Data) => // Argument can be used without type.
{
if (Data != null && Data.Length > 0 && Data[0] != null)
{
Console.WriteLine("Message : " + Data[0]);
}
});
client.On("CustomEvent", CustomEventHandler); // Handler can be method.
client.On(9001, ItsOverNineThousands); // Type of event is JToken. So, it can be a number.
client.Off(9001, ItsOverNineThousands); // Remove 9001 event handler.
- There is no
SocketIOSocket.On(SocketIOEvent.CONNECTION)
event since it is already opened whenSocketIOServer.OnConnection
event callback is called.
ACK handlers
client.On("ACK1", (SocketIOAckEvent EventArgument) =>
{
// Type of SocketIOAckEvent.Data is JToken[].
// Type of SocketIOAckEvent.Callback is Action<JToken[]>.
Console.Write("On event ack1 : " + EventArgument.Data);
});
client.On("ACK2", (EventArgument) => // Argument can be used without type.
{
Console.Write("On event ack2 : " + EventArgument.Data);
});
client.On("ACK3", CustomAckHandler); // Handler can be method.
client.On(42, LifeTheUniverseAndTheEverything); // Type of event is JToken. So, it can be a number.
client.Off(42, LifeTheUniverseAndTheEverything); // Remove 42 ack handler.
Emit
client.Emit("Event without data and ack");
client.Emit("Event only with data", "Hello world");
client.Emit("Event only with ack, action as lambda", (Data) => Console.WriteLine("ACK : " + Data));
client.Emit("Event only with ack, action as method", Console.WriteLine);
client.Emit("Event with data and ack, action as lambda", 9001, (Data) => Console.WriteLine("ACK : " + Data));
client.Emit("Event with data and ack, action as method", 42, Console.WriteLine);
// Type of data is JToken. So, it can be a number.
Emit
server.Emit("Event without data and ack");
server.Emit("Event only with data", "Hello world");
server.Emit("Event only with ack, action as lambda", (Data) => Console.WriteLine("ACK : " + Data));
server.Emit("Event only with ack, action as method", Console.WriteLine);
server.Emit("Event with data and ack, action as lambda", 9001, (Data) => Console.WriteLine("ACK : " + Data));
server.Emit("Event with data and ack, action as method", 42, Console.WriteLine);
// Type of data is JToken. So, it can be a number.
SignalR.TypedClient
A proof of concept for strongly typed SignalR Clients using Castle.DynamicProxy
Client Code
using Microsoft.AspNetCore.SignalR.Client;
using System;
using System.Threading.Tasks;
using SignalR.TypedClient;
using TestCommon;
namespace TestClient
{
class Program
{
static async Task Main(string[] args)
{
var builder = new HubConnectionBuilder();
await Task.Delay(TimeSpan.FromSeconds(3));
var hub = builder
.WithUrl("http://localhost:5000/echo")
.WithAutomaticReconnect()
// New extension method
.Build<IEchoHub>();
// Register a strongly typed class to capture callbacks
var unregister = hub.RegisterCallbacks(new MyClientCallbacks());
// Connect
await hub.StartAsync();
// Invoke methods via an interface
var message = await hub.Invoke.Echo("Some message");
Console.WriteLine($"Result: {message}");
}
}
public class MyClientCallbacks : IEchoHubClient
{
public Task OnMessageReceived(string message)
{
Console.WriteLine($"{nameof(OnMessageReceived)} - {message}");
return Task.CompletedTask;
}
}
}
Server Code
using Microsoft.AspNetCore.SignalR;
using System.Threading.Tasks;
using TestCommon;
namespace TestServer
{
public class EchoHub : Hub<IEchoHubClient>, IEchoHub
{
public async Task<string> Echo(string message)
{
await Clients.All.OnMessageReceived(message);
return message;
}
}
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Castle.Core (>= 4.4.1)
- Dapper (>= 2.0.123)
- EngineIOSharp (>= 2.0.0.1)
- log4net (>= 2.0.14)
- Microsoft.AspNetCore.SignalR.Client (>= 6.0.4)
- Microsoft.Extensions.Configuration.FileExtensions (>= 6.0.0)
- Microsoft.Extensions.Configuration.Json (>= 6.0.0)
- MySql.Data (>= 8.0.29)
- Npgsql (>= 6.0.4)
- Selenium.WebDriver (>= 4.1.1)
- System.Data.SqlClient (>= 4.8.3)
- System.Drawing.Common (>= 6.0.0)
- Topshelf.Log4Net (>= 4.3.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.