BuildEngine 0.0.0-preview.0.13

This is a prerelease version of BuildEngine.
dotnet add package BuildEngine --version 0.0.0-preview.0.13                
NuGet\Install-Package BuildEngine -Version 0.0.0-preview.0.13                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BuildEngine" Version="0.0.0-preview.0.13" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BuildEngine --version 0.0.0-preview.0.13                
#r "nuget: BuildEngine, 0.0.0-preview.0.13"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BuildEngine as a Cake Addin
#addin nuget:?package=BuildEngine&version=0.0.0-preview.0.13&prerelease

// Install BuildEngine as a Cake Tool
#tool nuget:?package=BuildEngine&version=0.0.0-preview.0.13&prerelease                

BuildEngine is a general purpose library for creating and using on-demand disposable ""build"" environments. While the project name (and most of the code) refers to this in the context of building things, the library is actually designed to be used for anything that requires predictable semi-clean environments used for doing one-time operations.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on BuildEngine:

Package Downloads
HexPatch.Build

A companion library for HexPatch using BuildEngine to create repeatable bulk edits, designed for binary mods.

ModEngine.Build

A companion library for ModEngine using BuildEngine to create repeatable mod builds, designed for any kind of mods.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.0.0-preview.0.13 1,069 11/30/2021
0.0.0-preview.0.11 177 7/22/2021
0.0.0-preview.0.10 233 7/11/2021
0.0.0-preview.0.6 189 1/18/2021
0.0.0-preview.0.5 241 1/16/2021
0.0.0-preview.0.3 202 1/15/2021