BigGustave 1.0.0
See the version list below for details.
dotnet add package BigGustave --version 1.0.0
NuGet\Install-Package BigGustave -Version 1.0.0
<PackageReference Include="BigGustave" Version="1.0.0" />
paket add BigGustave --version 1.0.0
#r "nuget: BigGustave, 1.0.0"
// Install BigGustave as a Cake Addin #addin nuget:?package=BigGustave&version=1.0.0 // Install BigGustave as a Cake Tool #tool nuget:?package=BigGustave&version=1.0.0
Big Gustave
Open, read and create PNG images in fully managed C#.
Usage
To open a PNG image from file and get some pixel values:
using (var stream = File.OpenRead(@"C:\my\file\path\file.png"))
{
Png image = Png.Open(stream);
Pixel pixel = image.GetPixel(image.Width - 1, image.Height - 1);
int pixelRedAverage = 0;
pixelRedAverage += pixel.R;
pixel = image.GetPixel(0, 0);
pixelRedAverage += pixel.R;
Console.WriteLine(pixelRedAverage / 2.0);
}
The PNG object has methods to inspect the header and get the pixel values. The header has properties for:
png.Header.Width
png.Header.Height
png.Header.BitDepth
png.Header.ColorType
png.Header.CompressionMethod
png.Header.FilterMethod
png.Header.InterlaceMethod
The PNG also has width and height as convenience properties from the header information:
png.Width == png.Header.Width
png.Height == png.Header.Height
And a property that indicates if the image uses transparency:
png.HasAlphaChannel
To get a pixel use:
Pixel pixel = png.GetPixel(0, 7);
Where the first argument is x (column) and the second is y (row). The Pixel
is used for all image types, e.g. Grayscale, Colour, with/without transparency.
Creation
Because of some issues with ZLib compatibility the created images work with most, but not all image viewers. Of the viewers tested the images work with all browsers, Paint, Gimp, Paint3D etc.
To create a PNG use:
var builder = PngBuilder.Create(2, 2, false);
var red = new Pixel(255, 0, 12, 255, false);
var black = new Pixel(0, 0, 0, 255, false);
builder.SetPixel(new Pixel(255, 0, 12, 255, false), 0, 0);
builder.SetPixel(new Pixel(255, 0, 12, 255, false), 1, 1);
using (var memory = new MemoryStream())
{
builder.Save(memory);
return memory.ToArray();
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on BigGustave:
Package | Downloads |
---|---|
AkazawaYun.Unity
This is a Unity Library by AkazawaYun ฅ(*^▽^*)ฅ 但是因为俺作为业余时间里一直想c#编程做独立游戏的蠢萌开发者还不知道怎么保护开源TvT所以还没准备完全开源_(:3/, 所以到 x.x.24.1027 版本为止, 里面是空的_(:3/ |
GitHub repositories
This package is not used by any popular GitHub repositories.