BasisUniversal.NET
1.0.0-preview.1
See the version list below for details.
dotnet add package BasisUniversal.NET --version 1.0.0-preview.1
NuGet\Install-Package BasisUniversal.NET -Version 1.0.0-preview.1
<PackageReference Include="BasisUniversal.NET" Version="1.0.0-preview.1" />
<PackageVersion Include="BasisUniversal.NET" Version="1.0.0-preview.1" />
<PackageReference Include="BasisUniversal.NET" />
paket add BasisUniversal.NET --version 1.0.0-preview.1
#r "nuget: BasisUniversal.NET, 1.0.0-preview.1"
#:package BasisUniversal.NET@1.0.0-preview.1
#addin nuget:?package=BasisUniversal.NET&version=1.0.0-preview.1&prerelease
#tool nuget:?package=BasisUniversal.NET&version=1.0.0-preview.1&prerelease
BasisUniversal.NET
BasisUniversal.NET is a thin .NET wrapper around Binomial's Basis Universal
GPU texture codec. It exposes the upstream encoder/transcoder C API without
taking a dependency on any higher-level texture library.
This package is currently an early preview. Native runtime binaries are not yet fully distributed for every target platform, so users may need to build the native shim themselves and place the output in the matching NuGet runtime asset folder.
The package is intended to be used directly by tools, asset pipelines, and
adapter packages such as TextureCompressor.BasisUniversal.
Current Scope
- Encode RGBA32 pixels to
.ktx2or.basispayloads. - Inspect Basis-compressed KTX2 metadata.
- Transcode KTX2 image levels to Basis Universal's supported target formats, including RGBA32, ETC, BC1-5, BC7, PVRTC, ATC, FXT1, and ASTC targets where the source Basis texture format supports them.
- Native library distribution is still being finalized. For now, expect to compile the native shim yourself for your target runtime ID.
Example
using BasisUniversal;
byte[] rgba32 = LoadRgba32Pixels();
byte[] ktx2 = BasisUniversalCodec.EncodeKtx2(
rgba32,
width: 1024,
height: 1024,
new BasisEncoderOptions
{
Format = BasisTextureFormat.UastcLdr4x4,
QualityLevel = 50,
EffortLevel = 2
});
using var texture = BasisKtx2Texture.Open(ktx2);
TranscodedImage bc7 = texture.TranscodeImageLevel(TranscoderTextureFormat.Bc7Rgba);
Native Build
The native shim uses CMake and pins BinomialLLC/basis_universal to
v2_1_0r (e4f439fc9545b6a9e1fd26fc7ffd0c682c4b96d4).
cmake -S native -B native/build -DCMAKE_BUILD_TYPE=Release
cmake --build native/build --config Release --target basisu_net
Copy the produced native library into the matching NuGet runtime asset folder, for example:
cp native/build/out/libbasisu_net.dylib runtimes/osx-arm64/native/
Then run:
dotnet test BasisUniversal.NET.slnx
dotnet pack src/BasisUniversal.NET/BasisUniversal.NET.csproj -c Release
Licensing
This wrapper package uses the Apache-2.0 license. The native implementation is
built from BinomialLLC/basis_universal,
which is also Apache-2.0. See THIRD-PARTY-NOTICES.md for upstream notice
details.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on BasisUniversal.NET:
| Package | Downloads |
|---|---|
|
TextureCompressor.Codecs.BasisUniversal
Basis Universal adapter for TextureCompressor texture encoding. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.0 | 108 | 6/2/2026 |
| 1.0.0-preview.3 | 73 | 5/23/2026 |
| 1.0.0-preview.2 | 61 | 5/22/2026 |
| 1.0.0-preview.1 | 53 | 5/21/2026 |