Antzy21.Games.Checkerboard
3.0.0
Antzy21.Games.Checkerboard 4.0.0
Additional DetailsThis package added a lot of over head which lead to poor performance, as it tried to maintain ties to old style API
See the version list below for details.
dotnet add package Antzy21.Games.Checkerboard --version 3.0.0
NuGet\Install-Package Antzy21.Games.Checkerboard -Version 3.0.0
<PackageReference Include="Antzy21.Games.Checkerboard" Version="3.0.0" />
paket add Antzy21.Games.Checkerboard --version 3.0.0
#r "nuget: Antzy21.Games.Checkerboard, 3.0.0"
// Install Antzy21.Games.Checkerboard as a Cake Addin #addin nuget:?package=Antzy21.Games.Checkerboard&version=3.0.0 // Install Antzy21.Games.Checkerboard as a Cake Tool #tool nuget:?package=Antzy21.Games.Checkerboard&version=3.0.0
Checkerboard
This library is for creating, modifying and accessing a checkerboard. A checkerboard is a 2D grid of squares, and games that use a checkerboard typically have pieces that are placed in the squares available. e.g. Chess and Checkers. Checkerboard is written functionally in F# and does not rely on external packages. Version 3.0 is designed for memory efficiency, by storing the 2d grid as a collection of binary integers.
Types and Modules
The Checkerboard library contains 5 types, each with a module to perform functions on the type.
Board
The board type is a 2D array of squares of a generic piece type. Currently restricted to 8x8, using the unsigned 64 bit int type. The piece information is stored in pieceTypeMaps, which are deciphered into pieces using the parser object, stored as part of the board.
type board<'Piece> = {hasPieceMap: uint64; pieceTypeMaps: uint64 list; parser: parser<'Piece>}
The Board module contains submodules for creating a board, getting square(s) and updating a board.
Square
The square type is a record type of an optional generic piece type, and the coordinates it has on a board.
type square = {piece: 'Piece option; coordinates: INumber * INumber}
The Square module contains functions for getting its properties, and updating the piece it contains.
Move
The move type is a tuple of two squares.
type move<'Piece> = square
It is useful for representing when a piece moves between two squares. The Move module contains functions for getting the pieces on the starting and destination squares, and finding the shift between the two squares.
Coordinates
The coordinates type is a tuple of ints.
type coordinates = int * int
The Coordinates module can parse rank and file naming convention into coordinates.
e.g. "a1" = (0, 0), "c4" = (2, 3)
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net7.0
- FSharp.Core (>= 7.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Significant memory improvements