AdamsLair.Duality.Backend.DefaultOpenTK 4.0.0-alpha2

This is a prerelease version of AdamsLair.Duality.Backend.DefaultOpenTK.
dotnet add package AdamsLair.Duality.Backend.DefaultOpenTK --version 4.0.0-alpha2
                    
NuGet\Install-Package AdamsLair.Duality.Backend.DefaultOpenTK -Version 4.0.0-alpha2
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AdamsLair.Duality.Backend.DefaultOpenTK" Version="4.0.0-alpha2" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="AdamsLair.Duality.Backend.DefaultOpenTK" Version="4.0.0-alpha2" />
                    
Directory.Packages.props
<PackageReference Include="AdamsLair.Duality.Backend.DefaultOpenTK" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add AdamsLair.Duality.Backend.DefaultOpenTK --version 4.0.0-alpha2
                    
#r "nuget: AdamsLair.Duality.Backend.DefaultOpenTK, 4.0.0-alpha2"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=AdamsLair.Duality.Backend.DefaultOpenTK&version=4.0.0-alpha2&prerelease
                    
Install AdamsLair.Duality.Backend.DefaultOpenTK as a Cake Addin
#tool nuget:?package=AdamsLair.Duality.Backend.DefaultOpenTK&version=4.0.0-alpha2&prerelease
                    
Install AdamsLair.Duality.Backend.DefaultOpenTK as a Cake Tool

The default audiovisual backend layer for Duality. It uses OpenGL and OpenAL, as provided by OpenTK.

Product Compatible and additional computed target framework versions.
.NET Framework net472 is compatible.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on AdamsLair.Duality.Backend.DefaultOpenTK:

Package Downloads
AdamsLair.Duality.Editor.Backend.DefaultOpenTK

The default editor backend layer for Duality. It uses OpenGL WinForms controls to integrate game views with editor UI.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
4.0.0-alpha2 603 6/12/2020
4.0.0-alpha1 464 6/12/2020
4.0.0-alpha0 469 6/12/2020
3.2.0 6,717 10/11/2019
3.1.3 1,421 10/4/2019
3.1.2 932 10/4/2019
3.1.1 1,485 7/28/2019
3.1.0 1,376 5/30/2019
3.0.3 833 5/26/2019
3.0.2 1,130 5/4/2019
3.0.1 1,616 2/5/2019
3.0.0 1,672 12/7/2018
2.0.22 2,685 5/22/2018
2.0.21 2,632 1/27/2018
2.0.20 1,746 1/13/2018
2.0.19 4,404 4/20/2017
2.0.18 1,802 3/10/2017
2.0.17 1,749 2/12/2017
2.0.16 1,564 1/25/2017
2.0.15 1,630 12/30/2016
2.0.14 1,468 12/26/2016
2.0.13 1,414 12/22/2016
2.0.12 1,652 12/2/2016
2.0.11 1,823 11/13/2016
2.0.10 2,212 9/17/2016
2.0.9 2,246 6/29/2016
2.0.8 1,444 6/29/2016
2.0.7 3,055 3/5/2016
2.0.6 1,689 2/18/2016
2.0.5 1,862 2/7/2016
2.0.4 1,831 1/16/2016
2.0.3 2,538 11/1/2015
2.0.2 1,506 11/1/2015
2.0.1 1,794 10/26/2015
2.0.0 1,772 10/19/2015

Added Support for Setting Hardware Cursors
#ADD: It is now possible to adjust the hardware cursor on the game window through `INativeWindow`.