Zeroshtein 1.0.0
dotnet add package Zeroshtein --version 1.0.0
NuGet\Install-Package Zeroshtein -Version 1.0.0
<PackageReference Include="Zeroshtein" Version="1.0.0" />
paket add Zeroshtein --version 1.0.0
#r "nuget: Zeroshtein, 1.0.0"
// Install Zeroshtein as a Cake Addin #addin nuget:?package=Zeroshtein&version=1.0.0 // Install Zeroshtein as a Cake Tool #tool nuget:?package=Zeroshtein&version=1.0.0
Zeroshtein
Simple and fast implementation of the Levenshtein distance algorithm.
And nothing more.
It utilizes Span<T>
over stackallock
to avoid allocations and improve performance.
And ArrayPool<T>
in case of exceed MaxStackAllocSize
static property value.
It has a lot of optimizations and tricks to improve performance:
- Do not use
unsafe
code. - Reducing array indexings.
- Allocating only array for current line calculation and reusing it for next line calculation.
- Zero index is not part of the line and stored in a separate variable.
- etc.
Benchmarks
And in result it extremely fast on Windows and MacOS. It even faster than Fastenshtein library (a little bit 😏).
Windows 11, x86
Method | Mean | Error | StdDev | Ratio | Gen0 | Allocated |
---|---|---|---|---|---|---|
Fastenshtein | 7.613 us | 0.0295 us | 0.0276 us | 1.00 | 0.9308 | 5896 B |
FastenshteinZeroAlloc | 6.845 us | 0.0136 us | 0.0120 us | 0.90 | - | - |
Zeroshtein | 6.958 us | 0.0093 us | 0.0083 us | 0.91 | - | - |
ZeroshteinInMemory | 12.122 us | 0.0263 us | 0.0246 us | 1.59 | - | - |
StringSimilarity | 17.948 us | 0.0691 us | 0.0647 us | 2.36 | 1.7395 | 11064 B |
NinjaNye | 19.700 us | 0.0586 us | 0.0490 us | 2.59 | 7.1411 | 44880 B |
FuzzyStrings | 77.905 us | 0.2432 us | 0.2031 us | 10.23 | 26.8555 | 169040 B |
Quickenshtein | 23.650 us | 0.0324 us | 0.0271 us | 3.11 | - | - |
Benchmark was performed in next environment:
BenchmarkDotNet=v0.13.5, OS=Windows 11 (10.0.22000.1574/21H2/SunValley)
Intel Core i7-9700K CPU 3.60GHz (Coffee Lake), 1 CPU, 8 logical and 8 physical cores
.NET SDK=7.0.102
[Host] : .NET 7.0.2 (7.0.222.60605), X64 RyuJIT AVX2
DefaultJob : .NET 7.0.2 (7.0.222.60605), X64 RyuJIT AVX2
MacOS 13.2, arm64
Method | Mean | Error | StdDev | Ratio | Gen0 | Allocated |
---|---|---|---|---|---|---|
Fastenshtein | 5.690 us | 0.0240 us | 0.0225 us | 1.00 | 0.9384 | 5896 B |
FastenshteinZeroAlloc | 5.237 us | 0.0142 us | 0.0132 us | 0.92 | - | - |
Zeroshtein | 5.469 us | 0.0105 us | 0.0093 us | 0.96 | - | - |
ZeroshteinInMemory | 6.906 us | 0.0188 us | 0.0176 us | 1.21 | - | - |
StringSimilarity | 8.884 us | 0.0173 us | 0.0162 us | 1.56 | 1.7548 | 11064 B |
NinjaNye | 11.147 us | 0.0263 us | 0.0219 us | 1.96 | 7.1411 | 44880 B |
FuzzyStrings | 46.450 us | 0.1166 us | 0.0974 us | 8.17 | 26.9165 | 169040 B |
Quickenshtein | 5.692 us | 0.0115 us | 0.0108 us | 1.00 | - | - |
Benchmark was performed in next environment:
BenchmarkDotNet=v0.13.5, OS=macOS Ventura 13.2.1 (22D68) [Darwin 22.3.0]
Apple M1 Pro, 1 CPU, 10 logical and 10 physical cores
.NET SDK=7.0.101
[Host] : .NET 7.0.1 (7.0.122.56804), Arm64 RyuJIT AdvSIMD
DefaultJob : .NET 7.0.1 (7.0.122.56804), Arm64 RyuJIT AdvSIMD
Usage
var distance = Zeroshtein.Levenshtein.Distance("horce", "rose");
By default Zeroshtein
uses stackallock
to allocate calculation array in stack only.
And if it exceeds MaxStackAllocSize
static property value it uses ArrayPool<T>
to allocate array in memory.
Default value of MaxStackAllocSize
is 1024
bytes.
But can be changed to any value, it is a static property.
Zeroshtein.Levenshtein.MaxStackAllocSize = 4096;
It should be set with caution.
Big value can cause StackOverflowException
in case of long strings.
This exception can't be caught and handled.
It will cause application crash.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.1 is compatible. netstandard1.2 was computed. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Windows Phone | wpa81 was computed. |
Windows Store | netcore was computed. netcore45 was computed. netcore451 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 1.1
- System.Buffers (>= 4.5.1)
- System.Memory (>= 4.5.5)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 279 | 3/16/2023 |