Yort.DeadManSwitch
1.0.3
Prefix Reserved
dotnet add package Yort.DeadManSwitch --version 1.0.3
NuGet\Install-Package Yort.DeadManSwitch -Version 1.0.3
<PackageReference Include="Yort.DeadManSwitch" Version="1.0.3" />
paket add Yort.DeadManSwitch --version 1.0.3
#r "nuget: Yort.DeadManSwitch, 1.0.3"
// Install Yort.DeadManSwitch as a Cake Addin #addin nuget:?package=Yort.DeadManSwitch&version=1.0.3 // Install Yort.DeadManSwitch as a Cake Tool #tool nuget:?package=Yort.DeadManSwitch&version=1.0.3
Yort.DeadManSwitch
What is it?
A reusable implementation of a dead man switch. A dead man switch 'activates' (causes something to happen) when some event hasn't occurred for a specified period of time. It is effectively a resetable timer.
When would I use it?
Any time you want to take some action because something else hasn't happened for a while, this includes but is not limited to;
- Logging or sending an alert when you haven't received a (network or other) message for X minutes/hours.
- Performing a search x millseconds after the last key pressed in an auto-search/complete text field.
- Starting archive/optimisation processes when there's been no user activity for a while.
Supported Platforms
Currently;
- .Net Standard 1.2
- .Net Standard 2.0
- .Net 4.0+
Available on Nuget
PM> Install-Package Yort.DeadManSwitch
How do I use it?
Create a switch passing the action to call when the switch activates, the delay before activation, and other settings to the constructor. Call the Reset method of the switch each time a regular event occurs. When Reset hasn't been called within the delay period specified, the switch will activate.
See the demo console app in the repo for sample usage
using Yort.DeadManSwitch;
//This switch activates after 5 seconds on inactivity, and automatically
//resets itself after activation.
var dms = new DeadManSwitch(5000, () => Console.WriteLine("Switch activated!")), (reason) => Console.WriteLine("Reset because " + reason.ToString()), true);
//Somewhere else in the code, in a code path that should execute regularly within 5 seconds
dms.Reset();
//To stop the switch, dispose it.
dms.Dispose();
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.2 is compatible. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net40 is compatible. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Windows Phone | wpa81 was computed. |
Windows Store | netcore451 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.0
- Ladon.Net (>= 1.0.2)
- Yort.Trashy (>= 1.0.4)
-
.NETStandard 1.2
- Ladon.Net (>= 1.0.2)
- NETStandard.Library (>= 1.6.1)
- Yort.Trashy (>= 1.0.4)
-
.NETStandard 2.0
- Ladon.Net (>= 1.0.2)
- Yort.Trashy (>= 1.0.4)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.3 | 163 | 11/7/2024 |
1.0.3-beta | 68 | 11/7/2024 |
1.0.2 | 1,636 | 2/12/2018 |
1.0.1 | 1,032 | 12/7/2017 |
1.0.0 | 850 | 9/1/2017 |
* Fixed a race condition on dispose which could cause an uncatchable ObjectDisposedException
* Added a Disarm method to disable/pause the trigger