WuGing.VectorTileRenderer 0.1.1-preview.6

Prefix Reserved
This is a prerelease version of WuGing.VectorTileRenderer.
dotnet add package WuGing.VectorTileRenderer --version 0.1.1-preview.6
                    
NuGet\Install-Package WuGing.VectorTileRenderer -Version 0.1.1-preview.6
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="WuGing.VectorTileRenderer" Version="0.1.1-preview.6" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="WuGing.VectorTileRenderer" Version="0.1.1-preview.6" />
                    
Directory.Packages.props
<PackageReference Include="WuGing.VectorTileRenderer" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add WuGing.VectorTileRenderer --version 0.1.1-preview.6
                    
#r "nuget: WuGing.VectorTileRenderer, 0.1.1-preview.6"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package WuGing.VectorTileRenderer@0.1.1-preview.6
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=WuGing.VectorTileRenderer&version=0.1.1-preview.6&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=WuGing.VectorTileRenderer&version=0.1.1-preview.6&prerelease
                    
Install as a Cake Tool

VectorTileRenderer

Vector map tile rendering library for .NET.

Release notes - 0.1.1-preview.6

  • Fixed upside-down, warped and truncated road labels; use intact glyphs and measured text width.
  • Prefer gently bending road sections and reject unreadable placements while preserving tile-edge protections.
  • Fixed area/building label cutoffs using measured multiline bounds, alignment, offsets and halos.
  • Invalidate older rendered-tile cache entries so corrected labels appear after upgrading.
  • Fixed sticky Auto CPU fallback and propagate GPU pixel-readback failures.
  • Added label regressions and CPU/GPU visual and performance validation tooling.
  • GPU support remains experimental; cross-tile label placement and Unicode shaping/fallback remain incomplete.

Rebuild and restart applications after upgrading. Labels that cannot fit fully within a tile are omitted; coordinated placement across tiles remains future work.

Highlights

  • Renders OpenMapTiles/Mapbox-style vector tile data.
  • Supports MBTiles and PBF vector tile sources.
  • Supports raster overlays for hybrid map rendering.
  • Includes CPU and experimental GPU backend selection.

Quick Start

var style = new WuGing.VectorTileRenderer.Style("styles/basic-style.json")
{
    FontDirectory = "styles/fonts/"
};

using var source = new WuGing.VectorTileRenderer.Sources.SingleMbTilesSource("tiles/zurich.mbtiles");
style.SetSourceProvider("openmaptiles", source);

var canvas = WuGing.VectorTileRenderer.CanvasFactory.Create(WuGing.VectorTileRenderer.RenderBackend.Cpu);
var bitmap = await WuGing.VectorTileRenderer.Renderer.Render(style, canvas, 1439, 1227, 13, 512, 512, 1);

Multiple regional databases can be exposed as one source. Requests are routed using MBTiles coverage metadata and fall through when a matching database does not contain the requested tile:

using var source = new WuGing.VectorTileRenderer.Sources.CompositeMbTilesSource(
[
    "tiles/region-a.mbtiles",
    "tiles/region-b.mbtiles"
]);

style.SetSourceProvider("openmaptiles", source);

Backend Notes

  • RenderBackend.Cpu: safest default.
  • RenderBackend.Gpu: attempts GPU usage; falls back when unavailable.
  • RenderBackend.Auto: probes GPU availability and falls back to CPU.

For complete examples and demo integrations, see the repository README and demo projects.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.1.1-preview.6 74 9/7/2026
0.1.1-preview.5 54 9/2/2026
0.1.1-preview.4 107 3/20/2026
0.1.0-preview.1 78 3/17/2026

0.1.1-preview.6
- Fixed upside-down, warped and truncated road labels; use intact glyphs and measured text width.
- Prefer gently bending road sections and reject unreadable placements while preserving tile-edge protections.
- Fixed area/building label cutoffs using measured multiline bounds, alignment, offsets and halos.
- Invalidate older rendered-tile cache entries so corrected labels appear after upgrading.
- Fixed sticky Auto CPU fallback and propagate GPU pixel-readback failures.
- Added label regressions and CPU/GPU visual and performance validation tooling.
- GPU support remains experimental; cross-tile label placement and Unicode shaping/fallback remain incomplete.