VenlyAPI.Companion.Beamable
3.1.0
dotnet add package VenlyAPI.Companion.Beamable --version 3.1.0
NuGet\Install-Package VenlyAPI.Companion.Beamable -Version 3.1.0
<PackageReference Include="VenlyAPI.Companion.Beamable" Version="3.1.0" />
<PackageVersion Include="VenlyAPI.Companion.Beamable" Version="3.1.0" />
<PackageReference Include="VenlyAPI.Companion.Beamable" />
paket add VenlyAPI.Companion.Beamable --version 3.1.0
#r "nuget: VenlyAPI.Companion.Beamable, 3.1.0"
#:package VenlyAPI.Companion.Beamable@3.1.0
#addin nuget:?package=VenlyAPI.Companion.Beamable&version=3.1.0
#tool nuget:?package=VenlyAPI.Companion.Beamable&version=3.1.0
Venly Companion for Beamable Backend
The Venly Companion for Beamable provides server-side helpers and extension routes to create and manage Venly users and wallets from a Beamable Microservice. It persists the minimal identifiers and PIN (for PIN signing) as private client stats so subsequent calls can authorize automatically.
Install
- NuGet (microservice/server project):
- Package Manager:
Install-Package <PackageId> - .NET CLI:
dotnet add package <PackageId>
- Package Manager:
Replace <PackageId> with the published NuGet ID for this package.
Configure (Realm Config)
In the Beamable Portal, add the following Realm Config entries under namespace venly:
client_id: Venly Client Idclient_secret: Venly Client Secretenvironment:sandboxorproduction
The microservice initializes the Venly API using these values on startup.
Available Routes
Handled inside the microservice and forwarded to Venly:
has_user: Returns whether a Venly user id is linkedcreate_user: Creates a Venly sub-user and stores its id (and PIN if PIN signing is used)get_user: Retrieves the linked Venly useruser_has_wallet: Returns whether a wallet id is linkedcreate_wallet: Creates a wallet for the linked Venly user; requires that a user exists. If PIN signing was used at user creation, the stored PIN is used to buildVyUserAuthautomaticallyget_wallet: Retrieves the linked wallet
All routes return a VyServerResponseDto payload.
Integration Notes
- These packages are used alongside Venly's Unity/Unreal Gaming SDKs to automatically provide Beamable Microservice backend support out of the box.
- They act as helper relays to forward calls originating from your Unity/Unreal clients; no additional client-side examples are required here.
Notes
- Never expose the PIN to clients; it is stored as a private stat by the microservice and only used server-side to create
VyUserAuth. - Environments are
sandboxorproduction. Older versions usedstagingto refer to the Sandbox environment.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- Beamable.Microservice.Runtime (>= 5.4.1)
- Microsoft.AspNetCore.Http.Abstractions (>= 2.1.0)
- Microsoft.AspNetCore.Mvc.Formatters.Json (>= 2.1.0)
- Newtonsoft.Json (>= 13.0.3)
- VenlyAPI.Core (>= 3.1.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.