TimeWarp.Multiavatar 1.0.0-beta.10

Prefix Reserved
This is a prerelease version of TimeWarp.Multiavatar.
dotnet add package TimeWarp.Multiavatar --version 1.0.0-beta.10
                    
NuGet\Install-Package TimeWarp.Multiavatar -Version 1.0.0-beta.10
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TimeWarp.Multiavatar" Version="1.0.0-beta.10" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="TimeWarp.Multiavatar" Version="1.0.0-beta.10" />
                    
Directory.Packages.props
<PackageReference Include="TimeWarp.Multiavatar" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add TimeWarp.Multiavatar --version 1.0.0-beta.10
                    
#r "nuget: TimeWarp.Multiavatar, 1.0.0-beta.10"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package TimeWarp.Multiavatar@1.0.0-beta.10
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=TimeWarp.Multiavatar&version=1.0.0-beta.10&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=TimeWarp.Multiavatar&version=1.0.0-beta.10&prerelease
                    
Install as a Cake Tool

TimeWarp.Multiavatar

A .NET port of Multiavatar by Gie Katon.

.NET Installation

dotnet add package TimeWarp.Multiavatar

.NET Usage

using TimeWarp.Multiavatar;

// Generate avatar SVG from any text
string svg = MultiavatarGenerator.Generate("user@example.com");

// Generate without environment circle
string svgNoEnv = MultiavatarGenerator.Generate("username", sansEnv: true);

// Save to file
File.WriteAllText("avatar.svg", svg);

Command Line Tool

Install the TimeWarp.Amuru.Tool:

dotnet tool install --global TimeWarp.Amuru.Tool
timewarp multiavatar "user@example.com" --output avatar.svg

Standalone Executable

./multiavatar "user@example.com" --output avatar.svg
./multiavatar "username" --no-env
./multiavatar "test" --output-hash

Original Multiavatar README

The following is the original README from https://github.com/multiavatar/Multiavatar


Multiavatar

<img src="https://raw.githubusercontent.com/multiavatar/Multiavatar/main/logo.png?v=001" width="65">

Multiavatar is a multicultural avatar maker.

Multiavatar represents people from multiple races, multiple cultures, multiple age groups, multiple worldviews and walks of life.

In total, it is possible to generate 12,230,590,464 unique avatars.

Installation and usage

Include the script and pass any string to the 'multiavatar' function. It will return the SVG code for the avatar.

Using npm:

npm i @multiavatar/multiavatar

CommonJS:

const multiavatar = require('@multiavatar/multiavatar')
let svgCode = multiavatar('Binx Bond')

ES Module:

import multiavatar from '@multiavatar/multiavatar/esm'
let svgCode = multiavatar('Binx Bond')

Using the script tag:

<script src="multiavatar.min.js"></script>

<script>
  var avatarId = 'Binx Bond';
  var svgCode = multiavatar(avatarId);
</script>

Include from CDN:

<script src="https://cdn.jsdelivr.net/npm/@multiavatar/multiavatar/multiavatar.min.js"></script>

Info

The initial unique 48 (16x3) avatar characters are designed to work as the source from which all 12 billion avatars are generated.

You can find them in the svg folder. These initial characters can be edited with a vector drawing program, such as Inkscape. They are in grayscale, since the color is applied later by the script, and grayscale is better for shapes design.

Every avatar consists of 6 parts:

  • Environment
  • Clothes
  • Head
  • Mouth
  • Eyes
  • Top

Also, there are different versions of different parts. In some final avatars, additional parts are added or replaced.

API

To get an avatar as SVG code, add the avatar's ID to the URL:

https://api.multiavatar.com/Binx Bond

To get an avatar as SVG file, add .svg to the URL:

https://api.multiavatar.com/Binx Bond.svg

To get an avatar as PNG file, add .png to the URL:

https://api.multiavatar.com/Binx Bond.png

Avatar Viewer

To see all 48 default avatars and their versions, use the Avatar Viewer:

https://multiavatar.com/avatar-viewer

License

You can use Multiavatar for free, as long as the conditions described in the LICENSE are followed.

More info

For more information and extended functionality, visit multiavatar.com


License for this .NET Port

We make no claim to Multiavatar in any way.
See the Multiavatar license here: https://multiavatar.com/license

The original Multiavatar project allows free use for both commercial and non-commercial purposes. Please review their license for complete terms.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.0-beta.10 244 9/16/2025
1.0.0-beta.9 195 9/15/2025