SharpDX.DirectInput 4.2.0

Prefix Reserved
dotnet add package SharpDX.DirectInput --version 4.2.0                
NuGet\Install-Package SharpDX.DirectInput -Version 4.2.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpDX.DirectInput" Version="4.2.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.DirectInput --version 4.2.0                
#r "nuget: SharpDX.DirectInput, 4.2.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.DirectInput as a Cake Addin
#addin nuget:?package=SharpDX.DirectInput&version=4.2.0

// Install SharpDX.DirectInput as a Cake Tool
#tool nuget:?package=SharpDX.DirectInput&version=4.2.0                

Assembly providing DirectX - DirectInput managed API.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.3 is compatible.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net40 is compatible.  net403 was computed.  net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (16)

Showing the top 5 NuGet packages that depend on SharpDX.DirectInput:

Package Downloads
Stride.Input

Package Description

Xenko.Input

Package Description

DeltaEngine.SharpDX

DirectX Version of the Delta Engine, uses SharpDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

CipherPark.AuroraEngine

Homebrew game engine

libReloaded-Input

Provides you with access to Reloaded's individual input stack, a fully featured, custom from the ground up input implementation over XInput + DInput. To get started with reading inputs, use the ControllerManager class. The Reloaded input stack supports realtime controller remapping, controller hotplugging, multi controllers per port, arbitrary axis assignment, axis to axis mapping, button to axis, deadzone per axis, radius per axis, etc...

GitHub repositories (21)

Showing the top 5 popular GitHub repositories that depend on SharpDX.DirectInput:

Repository Stars
stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
babalae/better-genshin-impact
📦BetterGI · 更好的原神 - 自动拾取 | 自动剧情 | 全自动钓鱼(AI) | 全自动七圣召唤 | 自动伐木 | 自动刷本 | 自动采集/挖矿/锄地 | 一条龙 - UI Automation Testing Tools For Genshin Impact
OptiKey/OptiKey
OptiKey - Full computer control and speech with your eyes
ArduPilot/MissionPlanner
Mission Planner Ground Control Station for ArduPilot (c# .net)
LiveSplit/LiveSplit
A sleek, highly customizable timer for speedrunners.
Version Downloads Last updated
4.2.0 445,154 8/24/2018
4.2.0-ci284 812 8/13/2018
4.2.0-ci281 750 8/13/2018
4.2.0-ci272 766 8/1/2018
4.2.0-ci268 759 7/31/2018
4.2.0-ci259 993 7/2/2018
4.1.0 62,649 6/1/2018
4.1.0-ci217 5,802 2/10/2018
4.1.0-ci184 1,795 10/10/2017
4.0.1 79,004 5/30/2017
4.0.0 1,431 5/29/2017
4.0.0-ci147 921 5/17/2017
4.0.0-ci145 931 5/6/2017
4.0.0-ci144 920 5/6/2017
4.0.0-ci141 1,062 4/24/2017
4.0.0-ci140 912 4/24/2017
4.0.0-ci136 949 4/19/2017
4.0.0-ci133 914 4/11/2017
4.0.0-ci130 906 4/11/2017
4.0.0-ci126 901 4/7/2017
4.0.0-ci124 912 4/6/2017
4.0.0-ci121 935 3/31/2017
4.0.0-ci120 896 3/31/2017
3.1.2-beta109 904 2/20/2017
3.1.2-beta107 848 2/17/2017
3.1.2-beta105 834 2/16/2017
3.1.2-alpha103 837 2/15/2017
3.1.2-alpha100 838 2/15/2017
3.1.1 13,041 10/27/2016
3.1.0 1,569 10/19/2016
3.0.2 5,567 3/11/2016
3.0.1 5,399 1/17/2016
3.0.0 2,026 12/25/2015
3.0.0-rc017 895 12/23/2015
3.0.0-rc014 894 12/23/2015
3.0.0-beta01 1,042 8/19/2015
3.0.0-alpha02 1,579 6/8/2015
3.0.0-alpha01 1,003 4/1/2015
2.6.3 15,308 10/29/2014
2.6.2 4,538 6/17/2014
2.6.1 1,322 6/16/2014
2.6.0 1,844 5/10/2014
2.5.0 8,117 8/10/2013
2.4.2 2,289 12/21/2012
2.4.1 1,802 11/20/2012
2.4.0 1,618 10/31/2012
2.3.1 1,476 10/1/2012
2.3.0 1,500 9/28/2012
2.2.0 1,628 6/9/2012
2.1.0 1,425 5/24/2012
2.0.4 1,649 2/6/2012
2.0.2 1,587 11/22/2011
2.0.1 1,476 11/18/2011
2.0.0 1,751 9/23/2011