SampSharp.MapAndreas
1.0.0
dotnet add package SampSharp.MapAndreas --version 1.0.0
NuGet\Install-Package SampSharp.MapAndreas -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SampSharp.MapAndreas" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SampSharp.MapAndreas --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SampSharp.MapAndreas, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SampSharp.MapAndreas as a Cake Addin #addin nuget:?package=SampSharp.MapAndreas&version=1.0.0 // Install SampSharp.MapAndreas as a Cake Tool #tool nuget:?package=SampSharp.MapAndreas&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
SampSharp-MapAndreas
MapAndreas plugin wrapper for SampSharp.
Instalation
- Add the MapAndreas plugin and the heightmaps files to your SAMP server.
- Install nuget package: https://www.nuget.org/packages/SampSharp.MapAndreas
Example
Initialize MapAndreas and get a position.
protected override void OnInitialized(EventArgs e)
{
base.OnInitialized(e);
// Get the service (you can get it everywhere where you can access the GameMode instance)
var mapAndreas = Services.GetService<IMapAndreas>();
// Initialize (you need to do this only once, when the GameMode initialized)
mapAndreas.Init(MapAndreasMode.Full, "scriptfiles\\SAfull.hmap");
// Find a position
var z = mapAndreas.FindAverageZ(new Vector2(20.001f, 25.006f));
if (z != null)
{
// A position was found, saved in z.Value
}
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.1
- SampSharp.GameMode (>= 0.9.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 440 | 11/27/2021 |