SDL3-CS.Native.TTF
3.3.0
dotnet add package SDL3-CS.Native.TTF --version 3.3.0
NuGet\Install-Package SDL3-CS.Native.TTF -Version 3.3.0
<PackageReference Include="SDL3-CS.Native.TTF" Version="3.3.0" />
<PackageVersion Include="SDL3-CS.Native.TTF" Version="3.3.0" />
<PackageReference Include="SDL3-CS.Native.TTF" />
paket add SDL3-CS.Native.TTF --version 3.3.0
#r "nuget: SDL3-CS.Native.TTF, 3.3.0"
#:package SDL3-CS.Native.TTF@3.3.0
#addin nuget:?package=SDL3-CS.Native.TTF&version=3.3.0
#tool nuget:?package=SDL3-CS.Native.TTF&version=3.3.0
This package contains native SDL_ttf libraries for SDL3-CS
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
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net10.0
- No dependencies.
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net7.0
- No dependencies.
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net8.0
- No dependencies.
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net9.0
- No dependencies.
NuGet packages (5)
Showing the top 5 NuGet packages that depend on SDL3-CS.Native.TTF:
| Package | Downloads |
|---|---|
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3DEngine
3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14 |
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Brine2D.Rendering.SDL
SDL3 rendering implementation for Brine2D. Includes GPU renderer (alpha) and legacy renderer with texture loading, shader support, and TTF text rendering. |
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3DEngine.Window
3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14 |
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SmashFramework
A very simple framework for making games/graphical applications built on top of SDL3 |
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Brine2D.SDL
SDL3 platform implementation for Brine2D. Includes GPU renderer (Vulkan/D3D12/Metal), legacy renderer, input system (keyboard/mouse/gamepad), SDL3_mixer audio, texture atlas builder, and post-processing effects pipeline. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 3.3.0 | 327 | 3/17/2026 |
| 3.3.0-preview.20260205-174356 | 101 | 2/5/2026 |
| 3.3.0-preview.20260112-124039 | 254 | 1/12/2026 |
| 3.3.0-preview.20260112-105907 | 54 | 1/12/2026 |
| 3.3.0-preview.20251222-110556 | 167 | 12/22/2025 |
| 3.3.0-preview.20251212-134942 | 136 | 12/12/2025 |
| 3.3.0-preview.20251204-145125 | 170 | 12/4/2025 |
| 3.3.0-preview.20251108-094044 | 151 | 11/8/2025 |
| 3.2.2 | 3,317 | 4/1/2025 |
| 3.2.0 | 304 | 3/2/2025 |
| 3.1.2 | 190 | 2/21/2025 |
| 3.1.0 | 194 | 2/16/2025 |