SA3D.Archival 1.2.0

dotnet add package SA3D.Archival --version 1.2.0
                    
NuGet\Install-Package SA3D.Archival -Version 1.2.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SA3D.Archival" Version="1.2.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SA3D.Archival" Version="1.2.0" />
                    
Directory.Packages.props
<PackageReference Include="SA3D.Archival" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SA3D.Archival --version 1.2.0
                    
#r "nuget: SA3D.Archival, 1.2.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=SA3D.Archival&version=1.2.0
                    
Install SA3D.Archival as a Cake Addin
#tool nuget:?package=SA3D.Archival&version=1.2.0
                    
Install SA3D.Archival as a Cake Tool

SA3D.Archival

SA3D Archive reader and writer.

Supports the following formats:

Format Description
PRS Compression algorithm used by numerous retro Sega games.
PAK Generic file archive used by Sonic Adventure 2.
PVM / PVR / PVP Texture encoding and archive used by dreamcast games and their ports.
GVM / GVR / GVP Texture encoding and archive used by gamecube games and their ports.
PVMX / PVRX Custom DirectX compliant texture encoding and archive based on PVM/PVR.

Releasing

!! Requires authorization via the X-Hax organisation

  1. Edit the version number in src/SA3D.Archival/SA3D.Archival.csproj; Example: <Version>1.0.0</Version><Version>2.0.0</Version>
  2. Commit the change but dont yet push.
  3. Tag the commit: git tag -a [version number] HEAD -m "Release version [version number]"
  4. Push with tags: git push --follow-tags

This will automatically start the Github Build and Publish workflow

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on SA3D.Archival:

Package Downloads
SA3D.SA2Event

Reading, writing and processing library for Sonic Adventure 2 event files.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.2.0 133 8/3/2024
1.1.2 129 4/7/2024
1.1.1 176 1/26/2024
1.1.0 271 11/27/2023
1.0.4 202 11/7/2023
1.0.3 144 11/4/2023
1.0.2 159 10/29/2023
1.0.1 155 10/27/2023
1.0.0 145 10/24/2023