R3Async 0.0.13

dotnet add package R3Async --version 0.0.13
                    
NuGet\Install-Package R3Async -Version 0.0.13
                    
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<PackageReference Include="R3Async" Version="0.0.13" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="R3Async" Version="0.0.13" />
                    
Directory.Packages.props
<PackageReference Include="R3Async" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add R3Async --version 0.0.13
                    
#r "nuget: R3Async, 0.0.13"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package R3Async@0.0.13
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=R3Async&version=0.0.13
                    
Install as a Cake Addin
#tool nuget:?package=R3Async&version=0.0.13
                    
Install as a Cake Tool

R3Async

NuGet

R3Async is the async version of R3, a Reactive Extensions library for .NET. While R3 provides synchronous reactive programming primitives, R3Async is built from the ground up to support fully asynchronous reactive streams using ValueTask and IAsyncDisposable.

Quick Examples

R3Async provides LINQ-style operators for composing asynchronous reactive streams:

using R3Async;

// Filter, transform, and subscribe to an observable stream
var subscription = await AsyncObservable.Interval(TimeSpan.FromSeconds(1))
    .Where(x => x % 2 == 0)
    .Select(x => x * 10)
    .SubscribeAsync(value => Console.WriteLine($"Even value: {value}"));

// Get the first 5 items that match a condition
var result = await AsyncObservable.Interval(TimeSpan.FromMilliseconds(100))
    .Where(x => x > 3)
    .Take(5)
    .ToListAsync(CancellationToken.None);
// result: [4, 5, 6, 7, 8]

// Process async operations in sequence
var count = await AsyncObservable.CreateAsBackgroundJob<string>(async (observer, ct) =>
    {
        await observer.OnNextAsync("Hello", ct);
        await observer.OnNextAsync("World", ct);
        await observer.OnNextAsync("R3Async", ct);
        await observer.OnCompletedAsync(Result.Success);
    })
    .Select(s => s.ToUpper())
    .Do(s => Console.WriteLine(s))
    .CountAsync(CancellationToken.None);
// Prints: HELLO, WORLD, R3ASYNC
// count: 3

// Chain async transformations
var firstLong = await AsyncObservable.Return(5)
    .Select(async (x, ct) => 
    {
        await Task.Delay(100, ct);
        return x.ToString();
    })
    .Where(s => s.Length > 0)
    .FirstAsync(CancellationToken.None);
// firstLong: "5"

Core Abstractions

R3Async is built on two fundamental abstractions:

AsyncObservable<T>

The core observable type that represents an asynchronous reactive stream. It provides:

  • SubscribeAsync - Subscribe to the observable stream with an observer or lambda callbacks
public abstract class AsyncObservable<T>
{
    public ValueTask<IAsyncDisposable> SubscribeAsync(
        AsyncObserver<T> observer, 
        CancellationToken cancellationToken);
}

SubscribeAsync also has convenient overloads that accept lambda functions instead of requiring a full observer implementation:

// Subscribe with async lambdas for all callbacks
await observable.SubscribeAsync(
    onNextAsync: async (value, ct) => 
    {
        await ProcessValueAsync(value, ct);
        Console.WriteLine(value);
    },
    onErrorResumeAsync: async (error, ct) => 
    {
        await LogErrorAsync(error, ct);
        Console.WriteLine($"Error: {error}");
    },
    onCompletedAsync: async (result) => 
    {
        Console.WriteLine($"Completed with {result}");
    },
    cancellationToken: cancellationToken
);

// Subscribe with simple async lambda
await observable.SubscribeAsync(async (value, ct) => 
{
    Console.WriteLine(value);
}, cancellationToken);

// Subscribe with sync action
await observable.SubscribeAsync(value => Console.WriteLine(value));

Important: The CancellationToken parameter in SubscribeAsync is used only for the subscription operation itself, not for canceling the observable stream. To cancel an active subscription and stop the observable, await the DisposeAsync() method on the returned subscription:

var subscription = await observable.SubscribeAsync(observer, cancellationToken);
// Later, to cancel the observable:
await subscription.DisposeAsync();

AsyncObserver<T>

The observer that receives asynchronous notifications from an observable stream. It implements IAsyncDisposable and provides three core async methods:

  • OnNextAsync - Receives the next value in the stream asynchronously
  • OnErrorResumeAsync - Handles errors asynchronously (resume-based error handling)
  • OnCompletedAsync - Notifies when the stream completes asynchronously
public abstract class AsyncObserver<T> : IAsyncDisposable
{
    public ValueTask OnNextAsync(T value, CancellationToken cancellationToken);
    public ValueTask OnErrorResumeAsync(Exception error, CancellationToken cancellationToken);
    public ValueTask OnCompletedAsync(Result result);
}

Key Differences from R3

  • Fully Asynchronous: All operations return ValueTask instead of being synchronous
  • Cancellation Support: Built-in CancellationToken support throughout the API
  • AsyncDisposable: Uses IAsyncDisposable for proper async resource cleanup
  • Proper Cancellation Awaiting: One key consequence of asynchronous support is the ability to wait for tasks to be actually canceled. For example, the Switch operator waits for the previous task to be fully canceled before starting the next one. In contrast, R3 and Rx.NET's Switch operators only initiate cancellation without waiting for completion, potentially leading to overlapping operations

Features

Factory Methods

Create observable streams from various sources:

  • Create - Create custom observables
  • CreateAsBackgroundJob - Create observables that run as background jobs, allowing proper cancellation handling and cleanup
  • Defer - Defer observable creation until subscription
  • Empty - Empty observable that completes immediately
  • Never - Observable that never completes
  • Return - Return a single value
  • FromAsync - Convert async operations to observables
  • Interval - Emit values at specified intervals
  • ToAsyncObservable - Convert from various sources

Operators

Transform and compose observable streams:

Filtering
  • Where - Filter values based on a predicate
  • OfType - Filter by type
  • Distinct / DistinctUntilChanged - Remove duplicates
  • Skip / Take - Control stream length
  • TakeUntil - Stop stream when a condition or signal occurs
Transformation
  • Select - Transform values
  • Cast - Cast to a different type
  • Scan - Accumulate values
Grouping
  • GroupBy - Group elements by key into separate observable streams
Combination
  • Concat - Concatenate sequences
  • Merge - Merge multiple sequences
  • Switch - Switch to latest sequence
  • Prepend - Add values at the start
  • CombineLatest - Combine multiple observables and emit their latest notified values
Error Handling
  • Catch - Handle and recover from errors
  • Finally - Execute cleanup logic
Side Effects
  • Do - Perform side effects
  • Wrap - Wrap observer calls
Concurrency & Scheduling
  • ObserveOn - Control execution context for downstream operators
Multicasting
  • Multicast - Share a single subscription to the source observable among multiple observers using a subject
  • Publish - Multicast using a standard Subject or BehaviorSubject
  • RefCount - Automatically connect/disconnect a connectable observable based on subscriber count

Aggregation & Terminal Operations

Async methods that consume the observable and return results:

  • FirstAsync / FirstOrDefaultAsync - Get first element
  • LastAsync / LastOrDefaultAsync - Get last element
  • SingleAsync / SingleOrDefaultAsync - Get single element
  • AnyAsync / AllAsync - Test conditions
  • ContainsAsync - Check for element
  • CountAsync / LongCountAsync - Count elements
  • ForEachAsync - Execute action for each element
  • ToListAsync - Collect to list
  • ToDictionaryAsync - Collect to dictionary
  • ToAsyncEnumerable - Convert to async enumerable using System.Threading.Channels
ToAsyncEnumerable and Channel Selection

There is no "one way" to convert an async observable to an async enumerable - the behavior depends on backpressure semantics. For this reason, ToAsyncEnumerable accepts a channel factory function, allowing you to choose the appropriate channel type:

// Rendezvous channel (capacity = 0) - strict backpressure
// Producer waits until consumer reads each item
await foreach (var x in observable.ToAsyncEnumerable(() => Channel.CreateBounded<int>(0)))
{
    // Process item
}

// Bounded channel - limited backpressure buffer
await foreach (var x in observable.ToAsyncEnumerable(() => Channel.CreateBounded<int>(10)))
{
    // Process item - producer can stay up to 10 items ahead
}

// Unbounded channel - no backpressure
// Producer never waits, all items are buffered
await foreach (var x in observable.ToAsyncEnumerable(() => Channel.CreateUnbounded<int>()))
{
    // Process item
}

Channels already encode the desired conversion semantics, so you have full control over buffering and backpressure behavior.

TakeUntil

The TakeUntil operator stops emitting values from the source observable when a termination signal occurs. It supports multiple overloads for different signal types:

// Stop when another observable emits
observable.TakeUntil(otherObservable)

// Stop when a task completes
observable.TakeUntil(task)

// Stop when cancellation token is triggered
observable.TakeUntil(cancellationToken)

// Stop when predicate returns true
observable.TakeUntil(x => x > 100)
observable.TakeUntil(async (x, ct) => await ShouldStopAsync(x, ct))

// Stop using a custom completion delegate
observable.TakeUntil(notifyStop => CreateCustomSignal(notifyStop))
TakeUntilOptions

For overloads that accept another observable, task, or completion delegate, you can configure error behavior using TakeUntilOptions:

public sealed record TakeUntilOptions
{
    public bool SourceFailsWhenOtherFails { get; init; }
}
  • SourceFailsWhenOtherFails = false (default) - If the signal source fails, the error is forwarded via OnErrorResumeAsync but the stream can potentially recover
  • SourceFailsWhenOtherFails = true - If the signal source fails, the stream completes with Result.Failure, terminating the observable
// If otherObservable fails, forward error via OnErrorResumeAsync
await observable.TakeUntil(otherObservable, new TakeUntilOptions
{
    SourceFailsWhenOtherFails = false
}).SubscribeAsync(...);

// If task fails, complete stream with failure
await observable.TakeUntil(task, new TakeUntilOptions 
{
    SourceFailsWhenOtherFails = true
}).SubscribeAsync(...);
CompletionObservableDelegate

For advanced scenarios, TakeUntil accepts a CompletionObservableDelegate that lets you integrate custom completion signals:

public delegate IAsyncDisposable CompletionObservableDelegate(Action<Result> notifyStop);

Your delegate receives a callback to trigger completion and must return an IAsyncDisposable for cleanup:

var observable = source.TakeUntil(notifyStop =>
{
    // Set up your signal source
    var timer = new Timer(_ => 
    {
        notifyStop(Result.Success); // Complete successfully
        // or: notifyStop(Result.Failure(exception)); // Complete with failure
    }, null, TimeSpan.FromSeconds(5), Timeout.InfiniteTimeSpan);
    
    // Return disposable for cleanup
    return AsyncDisposable.Create(() =>
    {
        timer.Dispose();
        return default;
    });
});

The disposable is called when the observable completes or is disposed. This pattern allows integration with any event-based or callback-based completion mechanism.

ObserveOn and AsyncContext

The ObserveOn operator controls the async context for downstream operators. R3Async's ObserveOn is based on actual async behavior in .NET, leveraging SynchronizationContext and TaskScheduler.

AsyncContext

AsyncContext is a discriminated union that encapsulates either a SynchronizationContext or a TaskScheduler:

// Create from SynchronizationContext
var context = AsyncContext.From(SynchronizationContext.Current);

// Create from TaskScheduler
var context = AsyncContext.From(TaskScheduler.Current);

// Get the current context
var context = AsyncContext.GetCurrent();

AsyncContext provides a utility method SwitchContextAsync() that returns an awaitable. When awaited, it runs the continuation on the actual context (either the SynchronizationContext or TaskScheduler):

var context = AsyncContext.From(uiSyncContext);
await context.SwitchContextAsync(forceYielding: false, cancellationToken);
// Code after this point executes on the UI context

When you call ObserveOn(asyncContext), all downstream observer calls (OnNextAsync, OnErrorResumeAsync, OnCompletedAsync) will be executed on that context - either by posting to the SynchronizationContext or starting a task on the TaskScheduler.

Context Preservation

A fundamental property of ObserveOn in R3Async is that it does not lose context. Because the implementation never uses ConfigureAwait(false), when you chain operators after ObserveOn, they continue to execute on the specified async context:

await observable
    .ObserveOn(uiContext)        // Switch to UI context
    .Select(async (x, ct) => await Something(x, ct))           // Still executes on UI context
    .Where(x => x > 10)           // Still executes on UI context
    .SubscribeAsync(value =>      // Still executes on UI context
    {
        uiControl.Text = value.ToString(); // Safe to update UI
    });

This behavior is similar to how synchronous Rx's ObserveOn works, where the scheduler context flows through the entire chain of downstream operators.

Force Yielding

The forceYielding parameter controls whether ObserveOn always yields execution, even if already on the target context:

// Only switch if not already on the context
observable.ObserveOn(context, forceYielding: false)

// Always yield, even if already on the context
observable.ObserveOn(context, forceYielding: true)

Subjects

Hot observables that can be controlled imperatively:

public interface ISubject<T>
{
    AsyncObservable<T> Values { get; }
    ValueTask OnNextAsync(T value, CancellationToken cancellationToken);
    ValueTask OnErrorResumeAsync(Exception error, CancellationToken cancellationToken);
    ValueTask OnCompletedAsync(Result result);
}
Subject

Subjects can be created using the static Subject.Create<T>() factory method with optional creation options:

// Create with default options (Serial publishing)
var subject = Subject.Create<int>();

// Create with explicit options
var concurrentSubject = Subject.Create<string>(new SubjectCreationOptions
{
    PublishingOption = PublishingOption.Concurrent
});

Publishing Options:

  • PublishingOption.Serial (default) - Observers are notified serially, one after another
  • PublishingOption.Concurrent - Observers are notified concurrently, allowing parallel execution

Once created, push values through the subject and subscribe to its Values observable:

var subject = Subject.Create<int>();

// Subscribe to the subject
await using var subscription = await subject.Values.SubscribeAsync(
    async (value, ct) => Console.WriteLine($"Received: {value}")
);

// Push values
await subject.OnNextAsync(1, CancellationToken.None);
await subject.OnNextAsync(2, CancellationToken.None);
await subject.OnCompletedAsync(Result.Success);
BehaviorSubject

BehaviorSubject is a type of subject that stores the latest value and emits it to new subscribers immediately upon subscription. It can be created using the static Subject.CreateBehavior<T>() factory method:

// Create with initial value and default options (Serial publishing)
var behaviorSubject = Subject.CreateBehavior<int>(0);

// Create with explicit options
var concurrentBehaviorSubject = Subject.CreateBehavior<string>("initial", new BehaviorSubjectCreationOptions
{
    PublishingOption = PublishingOption.Concurrent
});

The BehaviorSubject stores the latest emitted value and immediately sends it to new subscribers:

var subject = Subject.CreateBehavior<int>(42);

// First subscriber receives the initial value (42)
await using var sub1 = await subject.Values.SubscribeAsync(
    async (value, ct) => Console.WriteLine($"Sub1: {value}")
);
// Output: Sub1: 42

// Emit new values
await subject.OnNextAsync(100, CancellationToken.None);
// Output: Sub1: 100

await subject.OnNextAsync(200, CancellationToken.None);
// Output: Sub1: 200

// New subscriber receives the latest value (200) immediately
await using var sub2 = await subject.Values.SubscribeAsync(
    async (value, ct) => Console.WriteLine($"Sub2: {value}")
);
// Output: Sub2: 200

// Subsequent values are sent to all subscribers
await subject.OnNextAsync(300, CancellationToken.None);
// Output: Sub1: 300
// Output: Sub2: 300

Multicast and Publish

Multicast operators allow you to share a single subscription to the source observable among multiple observers. This is useful for "hot" observables where you want to avoid re-executing the source logic for each subscriber.

ConnectableAsyncObservable

The Multicast and Publish operators return a ConnectableAsyncObservable<T>, which has two key methods:

  • SubscribeAsync - Subscribe observers to the connectable observable (same as regular AsyncObservable)
  • ConnectAsync - Connect to the source observable and start multicasting values to all subscribers
public abstract class ConnectableAsyncObservable<T> : AsyncObservable<T>
{
    public abstract ValueTask<IAsyncDisposable> ConnectAsync(CancellationToken cancellationToken);
}

Important: Subscribers will not receive values until ConnectAsync is called. The connection can be disposed to stop the source subscription.

Multicast

The Multicast operator converts a cold observable into a hot connectable observable using a subject:

var source = AsyncObservable.CreateAsBackgroundJob<int>(async (observer, ct) =>
{
    await observer.OnNextAsync(1, ct);
    await observer.OnNextAsync(2, ct);
    await observer.OnNextAsync(3, ct);
    await observer.OnCompletedAsync(Result.Success);
});

var subject = Subject.Create<int>();
var multicast = source.Multicast(subject);

// Subscribe multiple observers
await using var sub1 = await multicast.SubscribeAsync(
    async (value, ct) => Console.WriteLine($"Observer 1: {value}")
);

await using var sub2 = await multicast.SubscribeAsync(
    async (value, ct) => Console.WriteLine($"Observer 2: {value}")
);

// Connect to start receiving values
await using var connection = await multicast.ConnectAsync(CancellationToken.None);

// Both observers receive all values from the single source subscription
// Output:
// Observer 1: 1
// Observer 2: 1
// Observer 1: 2
// Observer 2: 2
// Observer 1: 3
// Observer 2: 3
Publish

The Publish operator is a convenience method that calls Multicast with a new Subject:

// These are equivalent:
var multicast1 = source.Multicast(Subject.Create<int>());
var multicast2 = source.Publish();

// Publish with options
var multicast3 = source.Publish(new SubjectCreationOptions
{
    PublishingOption = PublishingOption.Concurrent
});

// Publish with BehaviorSubject (provides initial value)
var multicast4 = source.Publish(initialValue: 0);

// Publish with BehaviorSubject and options
var multicast5 = source.Publish(initialValue: 0, new BehaviorSubjectCreationOptions
{
    PublishingOption = PublishingOption.Serial
});
RefCount

The RefCount operator automatically manages connections to a ConnectableAsyncObservable based on the number of subscribers. When the first subscriber subscribes, it connects to the source. When the last subscriber unsubscribes, it disconnects.

For an all-in-one operator that handles multicasting, reference counting, and automatic resetting, see the Share operator.

GroupBy

The GroupBy operator partitions an observable stream into groups based on a key selector function. Each group is represented as a GroupedAsyncObservable<TKey, TValue>, which is an observable that has a Key property identifying the group.

public abstract class GroupedAsyncObservable<TKey, TValue> : AsyncObservable<TValue>
{
    public abstract TKey Key { get; };
}
GroupBy with Custom Subject

By default, GroupBy uses a regular Subject<T> for each group. You can provide a custom subject selector to use different subject types (e.g., BehaviorSubject):

var grouped = source.GroupBy(
    keySelector: x => x % 2,
    groupSubjectSelector: key => Subject.CreateBehavior<int>(initialValue: -1)
);

Important: Each group is a hot observable that starts emitting values as soon as the source emits items for that group. Make sure to subscribe to groups promptly to avoid missing values (or use a BehaviorSubject).

RefCountTable

RefCountTable<TKey, TValue> is a utility for managing a dictionary of reference-counted resources. It acts as a message hub or resource registry where resources are created on-demand and automatically cleaned up when no longer needed, preventing memory leaks.

This is particularly useful for scenarios like:

  • Message hubs: Creating subject-based channels where consumers and producers can appear in any order
  • Shared observables: Automatic cleanup of grouped observables when all subscribers disconnect
  • Resource pooling: Sharing expensive resources (database connections, file handles) with automatic disposal

Similar to RabbitMQ exchange declarations, RefCountTable operations are idempotent - both consumers and producers can request the same key, and the resource is created once then shared.

Message Hub Example

A common use case is creating a subject-based message hub where consumers can subscribe before producers start publishing:

// Create a hub of message channels (subjects) indexed by topic
var messageHub = RefCountTable.Create<string, ISubject<string>>(async (topic, ct) =>
{
    Console.WriteLine($"Creating channel for topic: {topic}");
    var subject = Subject.Create<string>();
    
    return new RefCountTable.Entry<ISubject<string>>
    {
        Value = subject,
        Disposable = AsyncDisposable.Create(async () =>
        {
            await subject.OnCompletedAsync(Result.Success);
            Console.WriteLine($"Channel '{topic}' cleaned up - all references disposed");
        })
    };
});
Consumer Before Producer (Idempotent Operations)
// Consumer appears BEFORE producer - this is fine!
await using (var consumerRef = await messageHub.GetOrCreateAsync("orders", CancellationToken.None))
{
    // Subscribe to messages
    await using var subscription = await consumerRef.Value.Values.SubscribeAsync(
        async (msg, ct) => Console.WriteLine($"Received: {msg}")
    );
    
    // Producer appears later and gets the SAME subject
    await using (var producerRef = await messageHub.GetOrCreateAsync("orders", CancellationToken.None))
    {
        // Same subject instance
        Debug.Assert(consumerRef.Value == producerRef.Value);
        
        // Publish messages
        await producerRef.Value.OnNextAsync("Order #1", CancellationToken.None);
        await producerRef.Value.OnNextAsync("Order #2", CancellationToken.None);
        
        // Output:
        // Received: Order #1
        // Received: Order #2
        
    } // Producer reference disposed - subject still alive (consumer ref exists)
    
} // Last reference disposed - triggers cleanup
// Output: Channel 'orders' cleaned up - all references disposed
Preventing Memory Leaks with Multiple Consumers/Producers
// Multiple consumers and producers for different topics
var hub = RefCountTable.Create<string, ISubject<int>>(async (topic, ct) =>
{
    var subject = Subject.Create<int>();
    return new RefCountTable.Entry<ISubject<int>>
    {
        Value = subject,
        Disposable = AsyncDisposable.Create(async () =>
        {
            await subject.OnCompletedAsync(Result.Success);
            Console.WriteLine($"Topic '{topic}' disposed");
        })
    };
});

// Topic "A" - 2 consumers, 1 producer
var consumerA1 = await hub.GetOrCreateAsync("A", CancellationToken.None);
var consumerA2 = await hub.GetOrCreateAsync("A", CancellationToken.None);
var producerA = await hub.GetOrCreateAsync("A", CancellationToken.None);

// Topic "B" - 1 consumer, 1 producer  
var consumerB = await hub.GetOrCreateAsync("B", CancellationToken.None);
var producerB = await hub.GetOrCreateAsync("B", CancellationToken.None);

// All references to same topic share the same subject
Debug.Assert(consumerA1.Value == consumerA2.Value);
Debug.Assert(consumerA1.Value == producerA.Value);

// Cleanup topic A (all 3 references must be disposed)
await consumerA1.DisposeAsync();  // 2 references remain for topic A
await producerA.DisposeAsync();   // 1 reference remains for topic A
await consumerA2.DisposeAsync();  // Last reference - triggers cleanup
// Output: Topic 'A' disposed

// Topic B is still active
await producerB.Value.OnNextAsync(42, CancellationToken.None);

// Cleanup topic B
await consumerB.DisposeAsync();   // 1 reference remains
await producerB.DisposeAsync();   // Last reference - triggers cleanup
// Output: Topic 'B' disposed

// No memory leaks - all subjects are properly cleaned up when no longer referenced
Reference Counting Behavior
  • First request: Creates the resource using the factory function (idempotent - consumer or producer can be first)
  • Subsequent requests: Returns references to the existing resource
  • Last disposal: Automatically disposes the resource when all references are disposed (prevents memory leaks)
  • Concurrent safety: Thread-safe for concurrent access
  • Cancellation support: Factory function receives a CancellationToken for proper async cancellation

Share

The Share operator allows you to share a single subscription among multiple observers. It combines the functionality of Publish() and RefCount(), while using ShareConfig to configure exactly when the underlying subject should be cleared and the connection reset.

public AsyncObservable<T> Share(ShareConfig? config = null)
public AsyncObservable<T> Share(T startValue, ShareConfig? config = null)
public AsyncObservable<T> Share(Func<ISubject<T>> connector, ShareConfig? config = null)

ShareConfig has options to reset the underlying connection depending on the state of the shared subscription:

public sealed record ShareConfig
{
    // A preconfigured config instance with all properties set to true
    public static ShareConfig ResetOnCompletionAndRefCountZero { get; }

    public bool ResetOnErrorResult { get; init; }
    public bool ResetOnSuccessResult { get; init; }
    public bool ResetOnRefCountZero { get; init; }
}

By default, an empty ShareConfig behaves exactly like Publish().RefCount(): when the observable completes or the final subscriber disconnects, subsequent subscribers merely receive completion results without the observable restarting.

Using ShareConfig with ResetOnRefCountZero (or ResetOnCompletionAndRefCountZero) is especially useful for creating hot multicast observables that automatically restart back to their original state and re-open the source once all consumers leave.

var refCounted = source.Share(startValue: 0, ShareConfig.ResetOnCompletionAndRefCountZero);

// First subscription gets initial value and connects
await using (await refCounted.SubscribeAsync(
    async (value, ct) => Console.WriteLine($"First: {value}")
))
{
    // Output: First: 0
}
// All observers unsubscribed - disconnects and resets to initial value

// New subscription reconnects and gets initial value again
await using var sub = await refCounted.SubscribeAsync(
    async (value, ct) => Console.WriteLine($"Second: {value}")
);
// Output: Second: 0

Disposables

Async disposable utilities for resource management:

  • AsyncDisposable - Create custom async disposables
  • CompositeAsyncDisposable - Dispose multiple resources together
  • SerialAsyncDisposable - Replace disposables serially
  • SingleAssignmentDisposable - Single assignment semantics

Usage Example

using R3Async;

// Create an observable from an async enumerable
var observable = AsyncObservable.Create<int>(async (observer, ct) =>
{
    await observer.OnNextAsync(1, ct);
    await observer.OnNextAsync(2, ct);
    await observer.OnNextAsync(3, ct);
    await observer.OnCompletedAsync(Result.Success);
    return AsyncDisposable.Empty;
});

// Subscribe and process values
await using var subscription = await observable
    .Where(x => x % 2 == 0)
    .Select(x => x * 10)
    .SubscribeAsync(async (value, ct) =>
    {
        Console.WriteLine($"Received: {value}");
        await Task.CompletedTask;
    });

// Using a Subject
var subject = new Subject<string>();

await using var sub = await subject.Values.SubscribeAsync(
    async (value, ct) => Console.WriteLine(value)
);

await subject.OnNextAsync("Hello", CancellationToken.None);
await subject.OnNextAsync("World", CancellationToken.None);
await subject.OnCompletedAsync(Result.Success);

Background Jobs with AsyncEnumerable Interop

R3Async provides advanced features for background processing with proper cancellation handling and backpressure control using System.Threading.Channels:

using System.Threading.Channels;
using R3Async;

// Create a background job observable that properly handles cancellation
var obs = AsyncObservable.CreateAsBackgroundJob<int>(async (observer, token) =>
{
    try
    {
        var i = 0;
        while (true)
        {
            token.ThrowIfCancellationRequested();
            await observer.OnNextAsync(i++, token);
        }
    }
    catch (OperationCanceledException)
    {
        Console.WriteLine("Canceling");
        // Simulate cleanup work
        await Task.Delay(2000);
        Console.WriteLine("Canceled");
        throw;
    }
});

// Convert to async enumerable with bounded channel for backpressure
await foreach (var x in obs.ToAsyncEnumerable(() => Channel.CreateBounded<int>(0)))
{
    Console.WriteLine($"Consumed {x}");
    var line = Console.ReadLine();
    if (line == "exit")
        break;
}

Console.WriteLine("Exited");

This example demonstrates:

  • CreateAsBackgroundJob - Creates an observable that runs in the background
  • Channel-based backpressure - Using Channel.CreateBounded<int>(0) ensures the producer waits when the consumer is slow
  • Graceful cancellation - When the consumer breaks, the producer can perform cleanup before fully terminating. Exited is printed after Canceled

Concurrency Protection

R3Async includes built-in protection against concurrent observer calls. Concurrent calls to OnNextAsync, OnErrorResumeAsync, or OnCompletedAsync on the same observer instance will route a ConcurrentObserverCallsException to the UnhandledExceptionHandler (they don't stop the observable chain).

Unhandled Exception Handling

By default, unhandled exceptions in R3Async are written to the console. You can customize this behavior by registering a custom handler:

UnhandledExceptionHandler.Register(exception =>
{
    // Custom exception handling logic
    MyLogger.LogError(exception);
});

Note: OperationCanceledException is automatically ignored by the unhandled exception handler.

Missing Features

R3Async is currently under development and some features from R3 and Rx.NET are not yet implemented:

  • Throttle / Debounce - Time-based filtering operators
  • Zip - Combine multiple observables pairwise
  • Race (Amb) - Return the first observable to emit
  • Others..

Design Decisions

  • No ConfigureAwait(false) - By design, R3Async does not use ConfigureAwait(false). This is a deliberate choice to maintain context flow and avoid potential issues with context loss. For more context on this decision, see dotnet/runtime#113567 and dotnet/reactive#1967. This design choice is particularly important for ObserveOn, which preserves execution context throughout the operator chain.

These features may be added in future releases.

  • R3 - The synchronous Reactive Extensions library that R3Async is based on

License

See LICENSE file in the repository.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

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GitHub repositories

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