Nethereum.JsonRpc.IpcClient
7.0.0
Prefix Reserved
dotnet add package Nethereum.JsonRpc.IpcClient --version 7.0.0
NuGet\Install-Package Nethereum.JsonRpc.IpcClient -Version 7.0.0
<PackageReference Include="Nethereum.JsonRpc.IpcClient" Version="7.0.0" />
<PackageVersion Include="Nethereum.JsonRpc.IpcClient" Version="7.0.0" />
<PackageReference Include="Nethereum.JsonRpc.IpcClient" />
paket add Nethereum.JsonRpc.IpcClient --version 7.0.0
#r "nuget: Nethereum.JsonRpc.IpcClient, 7.0.0"
#:package Nethereum.JsonRpc.IpcClient@7.0.0
#addin nuget:?package=Nethereum.JsonRpc.IpcClient&version=7.0.0
#tool nuget:?package=Nethereum.JsonRpc.IpcClient&version=7.0.0
Nethereum.JsonRpc.IpcClient
High-performance IPC (Inter-Process Communication) JSON-RPC client for local Ethereum node communication.
Overview
Nethereum.JsonRpc.IpcClient provides IPC transport implementations for communicating with local Ethereum nodes via Named Pipes (Windows) and Unix Domain Sockets (Linux/macOS). IPC bypasses the HTTP stack, which typically lowers latency for a node on the same machine.
Key Features:
- Named Pipes support (Windows)
- Unix Domain Sockets support (Linux, macOS)
- Typically lower latency than HTTP for a co-located node
- Reconnects lazily on the next request after a connection error
- Requests are serialised with an internal lock (one connection per client)
- Compatible with Geth, Erigon, Besu IPC endpoints
Use Cases:
- Local node communication (same machine)
- High-frequency trading / MEV bots
- Low-latency blockchain indexers
- Real-time event processing
- Production node operators
- Development and testing with local nodes
Installation
dotnet add package Nethereum.JsonRpc.IpcClient
Platform Support:
- Windows: Named Pipes (
IpcClient) - Linux/macOS: Unix Domain Sockets (
UnixIpcClient)
Dependencies
Nethereum:
- Nethereum.JsonRpc.Client - Core RPC abstraction (provides JSON serialization and logging support)
External:
- System.IO.Pipes (v4.3.0) - Named pipes support
Quick Start
Windows (Named Pipes)
using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth.Blocks;
// Connect to Geth IPC endpoint (Windows)
var client = new IpcClient(@"\\.\pipe\geth.ipc");
// Query blockchain over IPC
var ethBlockNumber = new EthBlockNumber(client);
var blockNumber = await ethBlockNumber.SendRequestAsync();
Console.WriteLine($"Current block: {blockNumber.Value}");
// Typically lower latency than HTTP for a co-located node
Linux/macOS (Unix Domain Sockets)
using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth;
// Connect to Geth IPC endpoint (Linux/macOS)
var client = new UnixIpcClient("/home/user/.ethereum/geth.ipc");
// Query blockchain
var ethChainId = new EthChainId(client);
var chainId = await ethChainId.SendRequestAsync();
Console.WriteLine($"Chain ID: {chainId.Value}");
Usage Examples
Example 1: Connecting to Geth IPC Endpoints
using Nethereum.JsonRpc.Client;
using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth.Blocks;
using System.Runtime.InteropServices;
// Platform-specific IPC path detection
IClient client;
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
// Windows: Named pipe
client = new IpcClient(@"\\.\pipe\geth.ipc");
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
// Linux: Unix socket
client = new UnixIpcClient("/home/user/.ethereum/geth.ipc");
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
// macOS: Unix socket
client = new UnixIpcClient("/Users/user/Library/Ethereum/geth.ipc");
}
else
{
throw new PlatformNotSupportedException();
}
// Use with RPC services
var ethBlockNumber = new EthBlockNumber(client);
var blockNumber = await ethBlockNumber.SendRequestAsync();
Console.WriteLine($"Block: {blockNumber.Value}");
Example 2: Custom Connection Timeout
ConnectionTimeout is static on ClientBase (ClientBase.cs:10) - it applies to every client in the process and defaults to 20 seconds, not 120:
using Nethereum.JsonRpc.Client;
using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth;
var client = new IpcClient(@"\\.\pipe\geth.ipc");
// Default timeout is 20 seconds, shared process-wide
Console.WriteLine($"Default timeout: {ClientBase.ConnectionTimeout.TotalSeconds}s");
// Set custom timeout - affects ALL clients, not just this instance
ClientBase.ConnectionTimeout = TimeSpan.FromSeconds(10);
try
{
var ethAccounts = new EthAccounts(client);
var accounts = await ethAccounts.SendRequestAsync();
Console.WriteLine($"Accounts: {string.Join(", ", accounts)}");
}
catch (RpcClientTimeoutException ex)
{
Console.WriteLine($"IPC connection timed out: {ex.Message}");
}
Example 3: Logging with Microsoft.Extensions.Logging
using Nethereum.JsonRpc.IpcClient;
using Microsoft.Extensions.Logging;
using Nethereum.RPC.Eth;
// Create logger
var loggerFactory = LoggerFactory.Create(builder =>
{
builder.AddConsole();
builder.SetMinimumLevel(LogLevel.Trace);
});
var logger = loggerFactory.CreateLogger<IpcClient>();
// Create client with logging
var client = new UnixIpcClient(
"/home/user/.ethereum/geth.ipc",
jsonSerializerSettings: null,
log: logger
);
// All requests are logged
var ethGasPrice = new EthGasPrice(client);
var gasPrice = await ethGasPrice.SendRequestAsync();
// Console output: RPC Request: {"jsonrpc":"2.0","method":"eth_gasPrice",...}
// Console output: RPC Response: 0x...
Example 4: Using with Nethereum.Web3
using Nethereum.Web3;
using Nethereum.JsonRpc.Client;
using Nethereum.JsonRpc.IpcClient;
using System.Runtime.InteropServices;
// Create IPC client
IClient ipcClient = RuntimeInformation.IsOSPlatform(OSPlatform.Windows)
? new IpcClient(@"\\.\pipe\geth.ipc")
: new UnixIpcClient("/home/user/.ethereum/geth.ipc") as IClient;
// Use with Web3
var web3 = new Web3(ipcClient);
// Local queries
var balance = await web3.Eth.GetBalance.SendRequestAsync(
"0x742d35Cc6634C0532925a3b844Bc9e7595f0bEb"
);
var blockNumber = await web3.Eth.Blocks.GetBlockNumber.SendRequestAsync();
Console.WriteLine($"Balance: {Web3.Convert.FromWei(balance)} ETH");
Console.WriteLine($"Block: {blockNumber.Value}");
Example 5: High-Frequency Request Pattern (MEV Bot)
using Nethereum.JsonRpc.Client;
using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth.Blocks;
using System.Diagnostics;
using System.Numerics;
var client = new UnixIpcClient("/home/user/.ethereum/geth.ipc");
ClientBase.ConnectionTimeout = TimeSpan.FromSeconds(5); // static - applies process-wide
// High-frequency block monitoring with minimal latency
var ethBlockNumber = new EthBlockNumber(client);
var lastBlock = BigInteger.Zero;
while (true)
{
var sw = Stopwatch.StartNew();
var currentBlock = await ethBlockNumber.SendRequestAsync();
sw.Stop();
if (currentBlock.Value > lastBlock)
{
Console.WriteLine($"New block {currentBlock.Value} detected in {sw.ElapsedMilliseconds}ms");
lastBlock = currentBlock.Value;
// Execute time-sensitive logic here (MEV, arbitrage, etc.)
}
await Task.Delay(100); // Poll every 100ms
}
// Typically lower latency than HTTP for a co-located node
Example 6: Connection Error Handling and Retry
Note: Polly is not a dependency of Nethereum.JsonRpc.IpcClient - add Polly to your own project to use this pattern. IpcPath is protected on IpcClientBase (IpcClientBase.cs:15), so it is not readable from outside the client - track the path yourself if you need to log it.
using Nethereum.JsonRpc.Client;
using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth.Blocks;
using Polly;
var ipcPath = @"\\.\pipe\geth.ipc";
var client = new IpcClient(ipcPath);
ClientBase.ConnectionTimeout = TimeSpan.FromSeconds(10); // static - applies process-wide
// Define retry policy for IPC connection failures
var retryPolicy = Policy
.Handle<RpcClientTimeoutException>()
.Or<RpcClientUnknownException>()
.Or<IOException>()
.WaitAndRetryAsync(
retryCount: 3,
sleepDurationProvider: attempt => TimeSpan.FromSeconds(Math.Pow(2, attempt)),
onRetry: (exception, timeSpan, retryCount, context) =>
{
Console.WriteLine($"IPC retry {retryCount} after {timeSpan.TotalSeconds}s: {exception.Message}");
}
);
try
{
var blockNumber = await retryPolicy.ExecuteAsync(async () =>
{
var ethBlockNumber = new EthBlockNumber(client);
return await ethBlockNumber.SendRequestAsync();
});
Console.WriteLine($"Success! Block: {blockNumber.Value}");
}
catch (RpcClientTimeoutException ex)
{
Console.WriteLine($"IPC timeout after retries: {ex.Message}");
Console.WriteLine("Is Geth running? Check IPC path.");
}
catch (RpcClientUnknownException ex)
{
Console.WriteLine($"IPC connection error: {ex.Message}");
Console.WriteLine($"IPC path: {ipcPath}");
}
Example 7: Erigon IPC Connection
using Nethereum.JsonRpc.Client;
using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth.Blocks;
using System.Runtime.InteropServices;
// Erigon default IPC paths
var client = RuntimeInformation.IsOSPlatform(OSPlatform.Windows)
? new IpcClient(@"\\.\pipe\erigon.ipc")
: new UnixIpcClient("/home/user/.local/share/erigon/erigon.ipc") as IClient;
// Erigon-specific RPC methods work over IPC
var ethBlockNumber = new EthBlockNumber(client);
var blockNumber = await ethBlockNumber.SendRequestAsync();
Console.WriteLine($"Erigon block: {blockNumber.Value}");
Example 8: Custom JsonSerializerSettings
using Nethereum.JsonRpc.IpcClient;
using Newtonsoft.Json;
using Nethereum.RPC.Eth;
// Create custom serializer settings
var settings = new JsonSerializerSettings
{
NullValueHandling = NullValueHandling.Ignore,
Formatting = Formatting.None,
DateTimeZoneHandling = DateTimeZoneHandling.Utc
};
// Create client with custom settings
var client = new IpcClient(
@"\\.\pipe\geth.ipc",
jsonSerializerSettings: settings
);
var ethChainId = new EthChainId(client);
var chainId = await ethChainId.SendRequestAsync();
Console.WriteLine($"Chain ID: {chainId.Value}");
Example 9: Proper Disposal Pattern
using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth.Blocks;
// IpcClient implements IDisposable (inherited from IpcClientBase) - always dispose properly
using (var client = new UnixIpcClient("/home/user/.ethereum/geth.ipc"))
{
var ethBlockNumber = new EthBlockNumber(client);
var blockNumber = await ethBlockNumber.SendRequestAsync();
Console.WriteLine($"Block: {blockNumber.Value}");
// Client automatically disposed and connection closed
}
// For long-running applications, reuse the client
var persistentClient = new IpcClient(@"\\.\pipe\geth.ipc");
try
{
// Use throughout application lifetime
while (true)
{
var ethBlockNumber = new EthBlockNumber(persistentClient);
var block = await ethBlockNumber.SendRequestAsync();
await Task.Delay(1000);
}
}
finally
{
persistentClient.Dispose();
}
API Reference
IpcClient (Windows - Named Pipes)
IDisposable is implemented by the base class, not declared again on IpcClient itself:
public class IpcClient : IpcClientBase
{
public IpcClient(string ipcPath,
JsonSerializerSettings jsonSerializerSettings = null,
ILogger log = null)
}
Parameters:
ipcPath: Named pipe path (e.g.,\\.\pipe\geth.ipc)jsonSerializerSettings: Optional custom JSON settingslog: Optional logger instance
UnixIpcClient (Linux/macOS - Unix Domain Sockets)
public class UnixIpcClient : IpcClientBase
{
public UnixIpcClient(string ipcPath,
JsonSerializerSettings jsonSerializerSettings = null,
ILogger log = null)
}
Parameters:
ipcPath: Unix socket path (e.g.,/home/user/.ethereum/geth.ipc)jsonSerializerSettings: Optional custom JSON settingslog: Optional logger instance
SimpleIpcClient
A lighter-weight alternative that opens a new NamedPipeClientStream per request instead of holding a persistent connection open (SimpleIpcClient.cs:16-20):
public class SimpleIpcClient : ClientBase
{
public SimpleIpcClient(string ipcPath,
JsonSerializerSettings jsonSerializerSettings = null,
ILogger log = null)
public JsonSerializerSettings JsonSerializerSettings { get; set; }
}
Properties
ConnectionTimeout is defined on ClientBase and is static (shared process-wide, ClientBase.cs:10). IpcPath is protected readonly on IpcClientBase (IpcClientBase.cs:15) - it is not accessible from outside the client. ForceCompleteReadTotalMiliseconds is also static (IpcClientBase.cs:16):
public static TimeSpan ConnectionTimeout { get; set; } // Default: 20 seconds, shared by every ClientBase-derived client
protected readonly string IpcPath;
public static int ForceCompleteReadTotalMiliseconds { get; set; } // Default: 2000
public JsonSerializerSettings JsonSerializerSettings { get; set; } // IpcClientBase.cs:26
Key Methods (Inherited from ClientBase / IpcClientBase)
public override Task<RpcResponseMessage> SendAsync(RpcRequestMessage request, string route = null)
public void Dispose()
Important Notes
Common IPC Paths
Geth:
| Platform | Default IPC Path |
|----------|------------------|
| Windows | \\.\pipe\geth.ipc |
| Linux | /home/user/.ethereum/geth.ipc |
| macOS | /Users/user/Library/Ethereum/geth.ipc |
Erigon:
| Platform | Default IPC Path |
|----------|------------------|
| Windows | \\.\pipe\erigon.ipc |
| Linux | /home/user/.local/share/erigon/erigon.ipc |
| macOS | /Users/user/Library/Erigon/erigon.ipc |
Besu:
| Platform | Default IPC Path |
|----------|------------------|
| Windows | Not officially supported |
| Linux | /tmp/besu.ipc |
| macOS | /tmp/besu.ipc |
Performance Comparison
| Transport | Use Case |
|---|---|
| IPC | Local node, high-frequency |
| HTTP | Local or remote node, standard |
| HTTPS (remote) | Cloud providers |
IPC typically has lower latency than HTTP for a co-located node.
Thread Safety
- Requests are serialised with an internal lock over a single connection
- For concurrent requests, create multiple client instances
- Each instance maintains its own IPC connection
- Safe to use from single thread or with external synchronization
Batch Requests Are NOT Supported
IpcClientBase.SendBatchRequestAsync overrides the base implementation and throws NotImplementedException (IpcClientBase.cs:96-99); the batch-only SendAsync(RpcRequestMessage[]) overload does the same. Do not call SendBatchRequestAsync on IpcClient/UnixIpcClient/SimpleIpcClient - send individual requests instead. This is not a significant loss: IPC has low overhead, so batching provides less benefit than it does over HTTP.
Error Handling
| Exception | Cause | Solution |
|---|---|---|
| RpcClientTimeoutException | Connection timeout | Check node is running, verify IPC path |
| RpcClientUnknownException | IPC communication error | Verify IPC path, check permissions |
| IOException | Pipe/socket error | Restart node, check file system |
Limitations
- Single connection per client - use multiple instances for concurrency
- No subscription support - use WebSocketClient for
eth_subscribe - Local only - IPC cannot communicate with remote nodes
- Platform-specific - Named Pipes (Windows) vs Unix Sockets (Linux/macOS)
When to Use IPC vs HTTP vs WebSocket
Use IPC when:
- Running on same machine as node
- Lowest latency to a co-located node required
- High-frequency requests (MEV, indexing)
- Production node operator
Use HTTP when:
- Connecting to remote node
- Simple request/response pattern
- Standard latency acceptable
Use WebSocket when:
- Need real-time subscriptions (
eth_subscribe) - Event streaming required
- Push notifications from node
Related Packages
Alternative Transports
- Nethereum.JsonRpc.RpcClient - HTTP/HTTPS transport
- Nethereum.JsonRpc.WebSocketClient - WebSocket transport (subscriptions)
- Nethereum.JsonRpc.SystemTextJsonRpcClient - HTTP with System.Text.Json
Core Dependencies
- Nethereum.JsonRpc.Client - Abstraction layer
Higher-Level APIs
- Nethereum.Web3 - Complete Web3 API
Starting Geth/Erigon with IPC
Geth
# Linux/macOS
geth --ipcpath /home/user/.ethereum/geth.ipc
# Windows
geth --ipcpath \\.\pipe\geth.ipc
# Default IPC is enabled automatically
geth --http --http.api eth,net,web3
Erigon
# Linux
erigon --private.api.addr /home/user/.local/share/erigon/erigon.ipc
# Default IPC is enabled
erigon
Additional Resources
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.6.1
- Nethereum.JsonRpc.Client (>= 7.0.0)
- Newtonsoft.Json (>= 11.0.2 && < 14.0.0)
- System.IO.Pipes (>= 4.3.0)
-
.NETStandard 2.0
- Nethereum.JsonRpc.Client (>= 7.0.0)
- NETStandard.Library (>= 2.0.3)
- Newtonsoft.Json (>= 11.0.2 && < 14.0.0)
-
net10.0
- Nethereum.JsonRpc.Client (>= 7.0.0)
- Newtonsoft.Json (>= 11.0.2 && < 14.0.0)
-
net6.0
- Nethereum.JsonRpc.Client (>= 7.0.0)
- Newtonsoft.Json (>= 11.0.2 && < 14.0.0)
-
net8.0
- Nethereum.JsonRpc.Client (>= 7.0.0)
- Newtonsoft.Json (>= 11.0.2 && < 14.0.0)
-
net9.0
- Nethereum.JsonRpc.Client (>= 7.0.0)
- Newtonsoft.Json (>= 11.0.2 && < 14.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Nethereum.JsonRpc.IpcClient:
| Repository | Stars |
|---|---|
|
ChainSafe/web3.unity
🕹 Unity SDK for building games that interact with blockchains.
|
| Version | Downloads | Last Updated |
|---|---|---|
| 7.0.0 | 37 | 10/2/2026 |
| 6.1.0 | 327 | 3/25/2026 |
| 6.0.4 | 304 | 3/18/2026 |
| 6.0.3 | 144 | 3/18/2026 |
| 6.0.1 | 164 | 3/17/2026 |
| 6.0.0 | 150 | 3/16/2026 |
| 5.8.0 | 213 | 1/6/2026 |
| 5.0.0 | 976 | 5/28/2025 |
| 4.29.0 | 3,845 | 2/10/2025 |
| 4.28.0 | 366 | 1/7/2025 |
| 4.27.1 | 299 | 12/24/2024 |
| 4.27.0 | 289 | 12/24/2024 |
| 4.26.0 | 523 | 10/1/2024 |
| 4.25.0 | 349 | 9/19/2024 |
| 4.21.4 | 388 | 8/9/2024 |
| 4.21.3 | 325 | 7/22/2024 |
| 4.21.2 | 2,969 | 6/26/2024 |
| 4.21.1 | 350 | 6/26/2024 |
| 4.21.0 | 1,169 | 6/18/2024 |
| 4.20.0 | 410 | 3/28/2024 |