KernSmith.RaylibGum
2026.7.3.1
dotnet add package KernSmith.RaylibGum --version 2026.7.3.1
NuGet\Install-Package KernSmith.RaylibGum -Version 2026.7.3.1
<PackageReference Include="KernSmith.RaylibGum" Version="2026.7.3.1" />
<PackageVersion Include="KernSmith.RaylibGum" Version="2026.7.3.1" />
<PackageReference Include="KernSmith.RaylibGum" />
paket add KernSmith.RaylibGum --version 2026.7.3.1
#r "nuget: KernSmith.RaylibGum, 2026.7.3.1"
#:package KernSmith.RaylibGum@2026.7.3.1
#addin nuget:?package=KernSmith.RaylibGum&version=2026.7.3.1
#tool nuget:?package=KernSmith.RaylibGum&version=2026.7.3.1
KernSmith.RaylibGum
Runtime bitmap font generation for raylib + Gum games using KernSmith.
Overview
This package generates Raylib_cs.Font instances entirely in memory for raylib projects that use the Gum UI framework. No .fnt files are required — KernSmith rasterizes the atlas, the page is uploaded to a raylib texture, and the font is assembled at runtime. This gives raylib the same dynamic-font story as MonoGame/KNI (arbitrary size, styles, outline) including effects native raylib cannot produce.
Quick Setup
CustomSetPropertyOnRenderable.InMemoryFontCreator = new KernSmithRaylibFontCreator();
Once wired up, Gum will use KernSmith to generate any font it needs on the fly as Font/FontSize/IsBold/IsItalic/OutlineThickness change.
Target: net8.0
This integration is maintained in the Gum repository and depends on the KernSmith bitmap-font rasterizer (consumed as a NuGet package).
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- Gum.raylib (>= 2026.7.3.1)
- KernSmith.GumCommon (>= 2026.7.3.1)
- Raylib-cs (>= 7.0.1)
NuGet packages (8)
Showing the top 5 NuGet packages that depend on KernSmith.RaylibGum:
| Package | Downloads |
|---|---|
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Gum.Themes.Retro95.Raylib
A retro Windows 95 / "Classic" theme for Gum UI. Provides styled visuals for Gum Forms controls with raised/sunken beveled chrome, navy selection bands, and the canonical battleship-gray (#C0C0C0) palette, for raylib and Gum. |
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Gum.Themes.Neon.Raylib
A neon / cyberpunk theme for Gum UI. Provides styled visuals for Gum Forms controls with saturated cyan glow, near-square corners, and the Share Tech Mono / Orbitron typefaces, for raylib and Gum. |
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Gum.Themes.DarkPro.Raylib
A flat dark theme for Gum UI inspired by modern code editors. Provides styled visuals for Gum Forms controls with raylib and Gum. |
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Gum.Themes.ForestGlade.Raylib
A lush canopy / forest theme for Gum UI. Provides styled visuals for Gum Forms controls with a leaf-shaped corner silhouette (asymmetric per-corner radii), saturated greens against a deep canopy backdrop, sunlit yellow accents, and the Nunito / Fraunces typefaces, for raylib and Gum. |
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Gum.Themes.Hazard.Raylib
Hazard theme for Gum Forms - an industrial space-salvage HUD look (hazard-yellow on warm black, square-cornered chrome, Saira Condensed type). Provides styled visuals for Gum Forms controls with raylib and Gum. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2026.7.3.1 | 52 | 7/3/2026 |
| 2026.6.26.1 | 251 | 6/26/2026 |
| 2026.6.20.1 | 248 | 6/20/2026 |
| 2026.6.19.1 | 245 | 6/19/2026 |
| 2026.6.16.1-preview.3 | 84 | 6/16/2026 |