GlmSharp-netstandard
0.9.8.1
dotnet add package GlmSharp-netstandard --version 0.9.8.1
NuGet\Install-Package GlmSharp-netstandard -Version 0.9.8.1
<PackageReference Include="GlmSharp-netstandard" Version="0.9.8.1" />
<PackageVersion Include="GlmSharp-netstandard" Version="0.9.8.1" />
<PackageReference Include="GlmSharp-netstandard" />
paket add GlmSharp-netstandard --version 0.9.8.1
#r "nuget: GlmSharp-netstandard, 0.9.8.1"
#addin nuget:?package=GlmSharp-netstandard&version=0.9.8.1
#tool nuget:?package=GlmSharp-netstandard&version=0.9.8.1
C#/.NET math library for small vectors and matrices.
Supported types: vec2, vec3, vec4, quat, mat2, mat3, mat4, non-quadratic mats.
Supported base types: int, uint, long, float, double, decimal, complex, long, bool, generic T.
Supports swizzling, operator overloads, numerous functions.
Supports serialization and marshalling.
The naming and behavior is inspired by the excellent OpenGL Mathematics lib by Christophe Riccio.
This library is MIT-licensed.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Microsoft.CSharp (>= 4.7.0)
- System.Data.DataSetExtensions (>= 4.5.0)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on GlmSharp-netstandard:
Package | Downloads |
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BKickClientLib
BKickClientLib ist eine .NET-Client-Bibliothek zum Aufbau eines Teams zum Spielen von BKick, einem Client-Server-Spiel, das von der Universität Bayreuth entwickelt wurde. https://b-kick.physik.uni-bayreuth.de/ |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on GlmSharp-netstandard:
Repository | Stars |
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Helion-Engine/Helion
A modern fast paced Doom FPS engine
|