GameTimer 5.0.6

dotnet add package GameTimer --version 5.0.6
                    
NuGet\Install-Package GameTimer -Version 5.0.6
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameTimer" Version="5.0.6" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="GameTimer" Version="5.0.6" />
                    
Directory.Packages.props
<PackageReference Include="GameTimer" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add GameTimer --version 5.0.6
                    
#r "nuget: GameTimer, 5.0.6"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package GameTimer@5.0.6
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=GameTimer&version=5.0.6
                    
Install as a Cake Addin
#tool nuget:?package=GameTimer&version=5.0.6
                    
Install as a Cake Tool

Some handy MonoGame timer objects that can be used for time effects like hierarchical time, slowdown, speedup, hitpause, etc.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0

    • No dependencies.

NuGet packages (20)

Showing the top 5 NuGet packages that depend on GameTimer:

Package Downloads
MenuBuddy

MonoGame library for menus and game state management

FontBuddy

Put some text on the screen easier with MonoGame

FlashCards

MonoGame library for making little flashcard games

RenderBuddy

MonoGame library to simplify drawing normal-mapped images

InsertCoinBuddy

A very simple MonoGame library that sits and listens for coin drops (keyboard press, etc.) and tracks number of credits.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
5.0.6 12 9/13/2025
5.0.5 11 9/13/2025
5.0.4 10 9/13/2025
5.0.3 11 9/13/2025
5.0.1 12 9/13/2025
4.0.0 1,603 7/5/2023
2.4.0 2,058 6/9/2023
2.3.0 1,862 11/1/2021
2.2.0 1,929 1/11/2021
2.1.0 1,957 9/9/2020
2.0.0 2,995 10/23/2018
1.0.8 2,771 2/3/2018
1.0.7 2,689 1/23/2018
1.0.6 2,612 1/20/2018
1.0.5 2,472 1/12/2018
1.0.4 2,455 10/18/2017
1.0.3 2,509 10/3/2017
1.0.2 2,426 9/19/2017
1.0.1 3,915 4/23/2016