GBX.NET.Imaging.ImageSharp 1.0.0

Prefix Reserved
dotnet add package GBX.NET.Imaging.ImageSharp --version 1.0.0                
NuGet\Install-Package GBX.NET.Imaging.ImageSharp -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GBX.NET.Imaging.ImageSharp" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GBX.NET.Imaging.ImageSharp --version 1.0.0                
#r "nuget: GBX.NET.Imaging.ImageSharp, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GBX.NET.Imaging.ImageSharp as a Cake Addin
#addin nuget:?package=GBX.NET.Imaging.ImageSharp&version=1.0.0

// Install GBX.NET.Imaging.ImageSharp as a Cake Tool
#tool nuget:?package=GBX.NET.Imaging.ImageSharp&version=1.0.0                

GBX.NET.Imaging.ImageSharp

NuGet Discord

Provides extensions for image handling in GBX.NET using ImageSharp.

Async methods are available.

Framework support

  • .NET 8
  • .NET 6

Usage

Export thumbnail from map

You can use CGameCtnChallenge.Thumbnail to get the pure JPEG bytes, but the thumbnail is going to be upside down. This is a long-standing bug in Nadeo games. ExportThumbnail method flips this thumbnail correctly.

using GBX.NET;
using GBX.NET.Engines.Game;
using GBX.NET.Imaging.ImageSharp; // You need to add this

var map = Gbx.ParseHeaderNode<CGameCtnChallenge>("Path/To/My.Map.Gbx");

map.ExportThumbnail("MyThumbnail.jpg", new JpegEncoder { Quality = quality });

Export icon from any CGameCtnCollector

This includes any Item.Gbx, Block.Gbx, Macroblock.Gbx, EDClassic.Gbx, Collection.Gbx, and many more...

For TM2020 after April 2022 update, the WEBP icon is also rotated correctly.

using GBX.NET;
using GBX.NET.Engines.GameData; // Note it's GameData now instead of Game
using GBX.NET.Imaging.ImageSharp; // You need to add this

var node = Gbx.ParseHeaderNode("Path/To/My.Item.Gbx");

if (node is CGameCtnCollector collector)
{
    collector.ExportIcon("MyIcon.png");
}

Quality should not be degraded as the icon is processed with either pure color bytes or lossless WEBP and exported to PNG as default. Use the encoder parameter to tweak the export.

License

GBX.NET.Imaging.SkiaSharp library is MIT Licensed.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.0 102 7/23/2024
1.0.0-beta2 92 7/16/2024
1.0.0-beta1 86 7/16/2024