ChatGPTSharp 3.0.1

dotnet add package ChatGPTSharp --version 3.0.1
                    
NuGet\Install-Package ChatGPTSharp -Version 3.0.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ChatGPTSharp" Version="3.0.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ChatGPTSharp" Version="3.0.1" />
                    
Directory.Packages.props
<PackageReference Include="ChatGPTSharp" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ChatGPTSharp --version 3.0.1
                    
#r "nuget: ChatGPTSharp, 3.0.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ChatGPTSharp@3.0.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ChatGPTSharp&version=3.0.1
                    
Install as a Cake Addin
#tool nuget:?package=ChatGPTSharp&version=3.0.1
                    
Install as a Cake Tool

ChatGPTSharp

Modern C# client for chat, tools, streaming, and multimodal messages (image/audio). It supports ConversationId-based continuity, flexible request extensions, and manual control when you need it.

Features

  • ConversationId-based continuity
  • Image and audio inputs via a unified content array
  • Tool definitions + tool-call responses
  • Streaming responses via IAsyncEnumerable
  • Extra request fields via ExtraBody
  • No local token counting or token limits

Installation

 dotnet add package ChatGPTSharp

Quick Start (Stateless Chat)

using ChatGPTSharp;
using ChatGPTSharp.Model;

var settings = new ChatGPTClientSettings
{
    OpenAIKey = File.ReadAllText("KEY.txt"),
    ModelName = "gpt-4o-mini"
};

var client = new ChatGPTClient(settings);

var result = await client.SendMessage(new List<MessageContent>
{
    MessageContent.FromText("Hello!")
});

Console.WriteLine(result.Response);

Continuous Conversation

Use SendMessageWithConversation to record history and return ConversationId + MessageId.

var first = await client.SendMessageWithConversation(new List<MessageContent>
{
    MessageContent.FromText("Hello!")
});

var second = await client.SendMessageWithConversation(
    new List<MessageContent> { MessageContent.FromText("Continue the conversation") },
    conversationId: first.ConversationId ?? "",
    parentMessageId: first.MessageId ?? "");

Console.WriteLine(second.Response);

Simplified Usage (Session)

Use CreateSession to keep state without manually passing ConversationId and MessageId. It also supports a simplified content call without building List<MessageContent>.

var session = client.CreateSession(systemPrompt: "You are a concise assistant.");

var first = await session.SendAsync("Hello!");
var second = await session.SendAsync("Continue the conversation.");

var multimodal = await session.SendAsync(
    "Describe this image.",
    MessageContent.FromImageUrl("https://example.com/demo.png"));

Console.WriteLine(second.Response);

System Prompt

var result = await client.SendMessage(
    new List<MessageContent> { MessageContent.FromText("Summarize this in one sentence.") },
    systemPrompt: "You are a concise assistant.");

Image Input

var contents = new List<MessageContent>
{
    MessageContent.FromText("Describe these images"),
    MessageContent.FromImageFile(@"C:\Images\demo.jpg", ImageDetailMode.Low),
    MessageContent.FromImageUrl("https://example.com/demo.png", ImageDetailMode.Auto)
};

var result = await client.SendMessage(contents);

Audio Input

var contents = new List<MessageContent>
{
    MessageContent.FromText("Transcribe this audio"),
    MessageContent.FromAudioUrl("https://example.com/sample.mp3"),
    MessageContent.FromAudioFile(@"C:\Audio\sample.mp3", "audio/mpeg")
};

var result = await client.SendMessage(contents);

Streaming

await foreach (var evt in client.SendMessageStream(new List<MessageContent>
{
    MessageContent.FromText("Tell me a story")
}))
{
    if (evt.IsDone)
    {
        Console.WriteLine("\n[done]");
        break;
    }

    if (!string.IsNullOrEmpty(evt.DeltaText))
    {
        Console.Write(evt.DeltaText);
    }
}

Tools (Function Calling)

Define a tool schema, send a request, then execute the tool and return its result.

using System.Text.Json.Nodes;

var weatherSchema = JsonNode.Parse(@"{
  \"type\": \"object\",
  \"properties\": {
    \"city\": { \"type\": \"string\" }
  },
  \"required\": [\"city\"]
}") as JsonObject;

var tools = new List<ToolDefinition>
{
    ToolDefinition.CreateFunction(new ToolFunctionDefinition(
        "get_weather",
        "Get current weather",
        weatherSchema))
};

var toolResult = await client.SendMessage(
    new List<MessageContent> { MessageContent.FromText("What's the weather in Paris?") },
    tools: tools);

if (toolResult.ToolCalls?.Count > 0)
{
    var call = toolResult.ToolCalls[0];
    var args = JsonNode.Parse(call.Function.Arguments) as JsonObject;
    var city = args?["city"]?.GetValue<string>();

    // Your tool execution
    var weather = new JsonObject
    {
        ["city"] = city,
        ["tempC"] = 18
    };

    // Continue with manual message list
    var messages = new List<ChatMessage>
    {
        new ChatMessage
        {
            Role = RoleType.User,
            Contents = new List<MessageContent> { MessageContent.FromText("What's the weather in Paris?") }
        },
        new ChatMessage { Role = RoleType.Assistant, ToolCalls = toolResult.ToolCalls },
        new ChatMessage
        {
            Role = RoleType.Tool,
            ToolCallId = call.Id,
            Contents = new List<MessageContent> { MessageContent.FromText(weather.ToString()) }
        }
    };

    var followup = await client.SendAsync(new ChatRequest
    {
        Messages = messages,
        Tools = tools
    });

    Console.WriteLine(followup.Message?.GetTextContent());
}

Responses API (Server-Side State + Built-in Tools)

The Responses API supports server-side state via conversation or previous_response_id, and built-in tools.

using System.Text.Json.Nodes;

var response = await client.CreateResponseAsync(new ResponseRequest
{
    Instructions = "You are concise.",
    Input = MessageContent.BuildResponseInput(RoleType.User, new List<MessageContent>
    {
        MessageContent.FromText("Summarize this in one sentence.")
    }),
    Store = true,
    Tools = new List<ResponseTool>
    {
        ResponseTool.BuiltIn("web_search")
    }
});

Console.WriteLine(response.GetOutputText());

Create a conversation on the server and keep adding items:

var convo = await client.CreateConversationAsync();

var items = MessageContent.BuildResponseInput(RoleType.User, new List<MessageContent>
{
    MessageContent.FromText("Remember this preference: I like short answers.")
});

await client.AddConversationItemsAsync(convo.Id ?? "", items);

var followup = await client.CreateResponseAsync(new ResponseRequest
{
    ConversationId = convo.Id,
    Input = MessageContent.BuildResponseInput(RoleType.User, new List<MessageContent>
    {
        MessageContent.FromText("What should you remember?")
    })
});

Console.WriteLine(followup.GetOutputText());

ExtraBody (Request Extensions)

var extra = new Dictionary<string, object?>
{
    ["response_format"] = new { type = "json_object" }
};

var result = await client.SendMessage(
    new List<MessageContent> { MessageContent.FromText("Return JSON with fields a and b") },
    extraBody: extra);

You can also set defaults:

settings.ExtraBody = new Dictionary<string, object?>
{
    ["response_format"] = new { type = "json_object" }
};

Advanced: Manual Requests

Use SendAsync and StreamAsync with a ChatRequest when you want full control over messages.

var request = new ChatRequest
{
    Model = "gpt-4o-mini",
    Messages = new List<ChatMessage>
    {
        new ChatMessage
        {
            Role = RoleType.System,
            Contents = new List<MessageContent> { MessageContent.FromText("You are concise.") }
        },
        new ChatMessage
        {
            Role = RoleType.User,
            Contents = new List<MessageContent> { MessageContent.FromText("Explain async streams.") }
        }
    }
};

var response = await client.SendAsync(request);
Console.WriteLine(response.Message?.GetTextContent());

Configuration

var settings = new ChatGPTClientSettings
{
    OpenAIKey = File.ReadAllText("KEY.txt"),
    ModelName = "gpt-4o-mini",
    BaseUrl = "https://api.openai.com/",
    ProxyUri = "http://127.0.0.1:1080",
    TimeoutSeconds = 60
};

Notes:

  • BaseUrl and ProxyUri can be used to route requests. BaseUrl may include /v1 and will still resolve correctly.

This code base references node-chatgpt-api.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
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NuGet packages

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Version Downloads Last Updated
3.0.1 29 1/30/2026
3.0.0 29 1/29/2026
2.0.8 432 1/22/2025
2.0.7 162 1/22/2025
2.0.6 166 1/21/2025
2.0.5 171 12/24/2024
2.0.4 279 5/14/2024
2.0.3 165 5/14/2024
2.0.2 171 5/13/2024
2.0.1 185 4/28/2024
2.0.0 209 4/28/2024 2.0.0 is deprecated because it has critical bugs.
2.0.0-alpha.4 170 2/22/2024
2.0.0-alpha.3 98 2/22/2024
2.0.0-alpha.1 189 12/22/2023
1.1.4 672 7/11/2023
1.1.3 412 5/8/2023
1.1.2 323 4/29/2023
1.1.1 574 3/20/2023
1.1.0 386 3/20/2023
1.0.9 560 3/7/2023
1.0.8 426 3/6/2023
1.0.7 528 3/4/2023 1.0.7 is deprecated because it has critical bugs.
1.0.6 541 3/3/2023 1.0.6 is deprecated because it has critical bugs.
1.0.5 537 3/3/2023 1.0.5 is deprecated because it has critical bugs.
1.0.4 493 3/2/2023 1.0.4 is deprecated because it has critical bugs.
1.0.3 480 3/2/2023 1.0.3 is deprecated because it has critical bugs.
1.0.2 489 3/2/2023 1.0.2 is deprecated because it has critical bugs.
1.0.1 407 2/28/2023
1.0.0 408 2/28/2023